Character sheet:
Joy, Level 0 Goblin Whore (Exp: 0)
Strength:
Gambler: You can wager an experience point at the start of a match, your opponent can deny you the match if they want because of this, the winner will get 1 more exp from this match. the loser loses 1 more.
Critical: They can wait to make the bet real as long as they want, even if its the last turn, but not after they have won.
Weaknesses:
Weak Will: If you are in hypnosis for 3 turns, your opponent may give you one rule for the remainder of the game.
Critical: The effect triggers after only one failure to escape.
Ropebunny: If you are bound by your opponent, they get to choose your first action after you escape, they cannot make you skip.
Critical: After being freed, opponent controls for 3 turns.
Sie können einige Notizen zu diesem Charakter machen. Sie werden der Einzige sein, der das sehen kann: