Medea (Niveau 1) mail warning

*Eerie singing on the coast*

Bi / Dominant(e) et soumis(e)

Medea is possessed by a female spirit that takes the form of an old witch. During some games she may come out to play. The spirit is an enchantress skilled with sleep induction, and song magic.

Availability: Literally just when messaged. There will be no consistency.

Types of magic that work on me (to bring out the witch):
Seances, Song magic, Investigation, Summoning Ritual, Disrespect to the witch.
Types of magic the witch will cast:
Eye hypnosis to skip turns, Musical strokes, Beckon, Curse, Sleep if you really anger her,
Types of magic this muggle is trying to learn:
(currently oblivious)

One encounter with this witch will not harm you as long as you are careful. However each encounter after the first you will gain a stack of Lust. For each stack of lust you will get a rule that triggers when you play a number of games without playing against Medea. At three stacks of lust your rules become permanent in all games and you are also possessed by the spirit. While possessed by Medea you will not be allowed to touch yourself without her permission, and you will have an altered copy of your profile submitted to my graveyard. The only way to lose a stack of lust is to defeat the witch (while following rules depicted in this profile), at which point you may give her a rule. That rule will become permanent in all games if you beat the witch with zero stacks of lust.

Spell details are roleplayed.
Eye hypnosis: Requires eye contact with an action. Roll a d6 to determine how many turns you skip.
Musical strokes: (Requires Spotify or similar application). Turn on a playlist and stroke to the rhythm.
Beckon: Light hypnosis forcing opponent to repeat her words. Opponent’s reaction is completely roll played.
Curse: Medea will establish a rule effective immediately. The opponent can resist with a 5-6 roll, but otherwise must follow the rule until they defeat her.
Sleep: Opponent must roll a d6. If they do not roll a 2 or higher they gain one level of exhaustion. At three levels the opponent falls unconscious and skips the rest of their turns. The only way to wake up is to roll 18 or higher (/dice 20). Waking up also resets exhaustion to two levels. Spell becomes stronger as more victims fail.

Graveyard:

wc Est bi
autorenew Est dominant(e) et soumis(e)
access_time Dernière fois actif : Il y a plus de 3 ans, Créé il y a plus de 3 ans
access_time Heure locale : 23:08
star A 0 étoiles
send Stats
public Parties publiques
timelapse Effets permanents
check Fantasmes OK : Domination féminine, Domination masculine, Feminisation (Recevoir), Chasteté (Donner), Douleur (Recevoir), Torture de pénis (CBT), Cocu (Donner), Humiliation, Bondage (Donner), Chatouilles (Recevoir), Hypnose, Monstres (Recevoir)
shopping_cart Jouets : E-Stim, Collier, Cire, Grand mirroir

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