Prefered Standard Rules
Feel free to ask to play with these rules, have some bets or play with some different rules.
Bondage and Hypno can be escaped with 5+ on a 1d6
Being in Bondage means skipping, while being in hypno means your opponent can choose your actions or make you skip
Hitting a 5+ on the first escape roll, reverses the action on the attacker, both hypno and bondage
Bondage and Hypno stacks on each other, after being free from hypno you can roll bondage the same turn, good pets don't struggle
Hypno is cleared after cumming and it prevents the reverse on bondage, can't fight back if you are already hypnotized.
Reversing Hypno while in Bondage gets you free from Bondage
optional:
- Hypno-Level-Rules:
- You start the game with Level 0
- Every Hypno-Action adds 1 Level until you get free.
- Everytime you roll a 1 on a dice roll, you gain 1 Level. (for example: Level 2 --> Level 3)
- After hitting a 5 or 6 (depending on your Hypno Level) you completely break free! (back to Level 0)
Level 1: You have to hit a 5-6 to be free.
Level 2: The opponent chooses the actions for 2 turns.
Level 3: The opponent chooses a rule for just this game.
Level 4: If you roll a 2, your opponent can choose your action.
Level 5: The opponent can choose all your actions (max 1 redraw per turn) and you only can escape with a 6 now.
Level Max: You are fully hypnotized! Your opponent chooses what you have to do. (be full sub or dom.) At the end of the game you can add a special rule that doesn't count for the bet!)
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