Seeking his next breeding pet.
Grokk lurks in the outskirts and shadowy back alleys of EF city, seeking out vulnerable women to capture and enslave.
Additional game rules
Exposure to Grokk's pheremones can have a serious impact on his opponent's willpower. Any action he takes that results in his scent being inhaled will result in a d6 roll. If the opponent rolls a one, they must skip a turn.
Exposure to Grokk's ball-sweat or pre-cum is even more dangerous. If either come into contact with his opponent, they must flip a coin and if tails, Grokk decides their next move (can result in stacking of negative exposure effects).
Exposure to Grokk's cum can have devastating and sometimes life altering effects, depending on where the load is delivered. These effects apply even when Grokk fails a cum test. Outcomes when exposed during a match:
Orally: His opponent experiences extreme mental breakdown, becoming desperate for more. If available, they must choose an action that involves sucking cock or balls, or ingesting more cum. If none available, they skip.
Vaginally: Part of the opponent's will breaks, causing them to lose hope and accept their place at Grokk's feet. Hypno and bondage rolls require a 6 to escape for the remainder of the match.
End of match outcomes
These can be discussed and agreed upon prior to a match, but in general if Grokk wins and unloads onto, or into his defeated opponent there can be lasting effects, dependent upon where he delivers the load (much like the in-match rules above). Outcomes might be a custom rule for the next match, changes to the loser's profile around enslavement, worship and even pregnancy. Happy to work with you here, so feel free to get creative!
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