Record: 0-1
Stats
Ayesha, Level -3 Amazon (Exp: 0)
Strengths
Athlete: When an action is played that requires athleticism or flexibility from you, you gain a 1 point bonus on your next 1d4 rolls
Critical (againt Clumsy): The dice size increases to 1d6 for both
Weaknesses
Nomad (signature): When your opponent picks an outdoor action or a scene transition you need to roll a dice -> on 1-3 you skip and can't use the bottom action in the next turn.
Rule Slut: when you roll a 1 when resisting the opponent’s strengths or your weaknesses the opponent can give you a rule for the rest of the match
Critical (from Ruler): this applies to hypno/bondage too
Weak Will: If you are in hypnosis for 3 turns, your opponent may give you one rule for the remainder of the game. This can include IRL.
Critical (from Hypnotist): The effect triggers after only one failure to escape.
Masochist: On pain action, if you roll 1 or 2, skip. If IRL, instead of rolling the opponent gives instructions, and if you refuse, skip.
Critical (from Sadist): Roll becomes a 1-3 or if IRL you may punish them in order to extract additional concessions aside from a skip.
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