Looking for Kassane Rpg with IRL
Fern Lvl -7 (-1 exp) Spellbound Slut
Strengths
Alluring tits: If you play a boob action on your opponent, they roll a d6, on a 1 they fail and must skip, if irl they must also edge. In addition, if they fail, add 1 to the failure number, up to a maximum of 5. If they roll a 6, the number goes down one.
Critical: The failure number can never go down.
Gambler: You can wager an experience point at the start of a match, your opponent can deny you the match if they want because of this, the winner will get 1 more exp from this match. the loser loses 1 more
Alluring Feet: If you play a foot action on your opponent, they roll a d6, on a 1 they fail and must skip. If IRL they must also edge. In addition, if they fail, add one to the failure number, up to a maximum of 5. If they roll a 6, the number goes down one.
Weaknesses
Signature weakness, Craving defeat: Upon being defeated with at least 3 active rules, your opponent may chose one of those rules to apply until i win 5 games, they may also chose the duration or even make it permanent if they defeated you with a special cumtest or irl orgasm
Critical: This triggers upon every defeat
Active Rules:
While in hypnosis, my opponent may give me a beat to rub to, if i fail to keep up I have to skip my escape roll for that turn 0/5
Signature Weakness, needy Rule slut: when you roll a 1-2 when resisting your opponents strength or your own weakness, the opponent can give you a rule for the rest of the match
Critical: This triggers for bondage and hypno too!
Signature Weakness, Xp Farm: Whenever I am defeated via IRL orgasm, they may force me to surrender one more XP to them. If no IRL the condition may be met by verbally submitting the game...
Signature weakness, Boobslut: On an action that involve my opponent teasing my boobs, if i roll a 1-3 i have to skip and edge.
Signature Weakness, "Gamblers ruin": Every time i have to do a cumcheck, i edge 5 times and roll a d6 - on a 1 i am forced to cum.
Weakness, Toy Slut: On any electric sex toy action, you must roll 5 or 6 orthey chose your next action. You must also use that toy IRL.
Critical: The affected person must continue to roll and use that toy until they roll 5 or 6.
Edge Battery: Every time you have to edge, roll an additional 1d3 edges, if you roll a 3 you must skip
Critical: This becomes 1d9 and the edge battery must skip on a 6-9
Tit addict: If your opponent plays a boob action against you, roll a d6, on a 1 you skip edge and increase the failure number by 1up to a max of 5.
Critical: The number can never go down
Goonette: When you engage in a self pleasuring action, roll a d6. On a 1-2 you cant stop and must pick a masturbating aftion the next turn. If irl Edge
Critical: the difficulty of the dice changes by 1. If IRL, edge regardless of you result of the roll.
Gullible: Your opponent can choose to make you accept the same bet as in gambler at the start of the game.
Critical: They can wait to make the bet real as long as they want, even if its the last turn, but not after they have won.
Tickle Toy: If your opponent plays a tickling action on you, roll a d6. If you roll a 4 or lower, you fail and must skip your turn. If you're in bondage, rolling anything less than a 6 is a failure.
Critical: Once your opponent plays a tickling action on you, you must continue skipping turns and rolling until you get a successful roll (6 if you're in bondage, 5 or 6 if not), and if playing with IRL rules you must edge each time you fail. Alternatively, you can allow your opponent to give you a new rule for the remainder of the game to escape this effect (however, the effect will trigger again if another tickling action is used).
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