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Lady Night VS Catwoman : Historique listée publiquement (123 tours)

Location: The Royal Flush hotel and casino- vault, floor, hotel rooms, Jack, Queen, King, and Ace Suites, with a glass elevator running through it all.

Rules: No redraws without asking first,
Bondage 5+ (4+ for Catwoman) skip, Maximum of 5 skips since both are experienced escape artists? (5+ reversal)
Hypno: 5+ (4+ for Lady Night) or opponent must pick your action, Hypnolevels (5+ reversal?)

Hypno levels:
You start the game with Level 0
- Every extra Hypno-Action played on you adds 1 Level until you get free.
- Every time you roll a 1 on an escape roll, you gain 1 Level. (for example: Level 2 --> Level 3)
- After escaping (depending on your Hypno Level,) you completely break free! (back to Level 0)
Level 1: Normal - You have to hit a 5-6 to be free.
Level 2: If you have energy, you must redraw (once) before opponent chooses action.
Level 3: The opponent gives you a rule for the remainder of this game.
Level 4: If you roll a 2 you also gain a level.
Level 5: You only can escape with a 6 now, no limit on redraws
Level Max: You are fully hypnotized! Your opponent chooses what role you take on (full sub or dom.) At the end of the game you (may) add a special rule!)

Smother Rules: If face is being smothered by tits, or ass, you must roll a 1d6 to break free with a 4+. If you can't break free in 6 turns or less, You are SMOTHERED and Knocked Out!

Strengths and weaknesses:

Lady Night:
Strength:
Hypnotic Resistance: Lady Night escapes hypnosis on a 4+
Temptation Touch: Lady Night is skilled at seducing foes by laying her hands on their more sensitive bits.. Moves involving teasing breasts, nipples, or asses make her opponents roll 2+ or skip.

Weaknesses:
Hypnotic Arrogance: If a hypnosis move is reversed back on her, Lady Night can't roll to escape first turn.
No One Collars Me!: Actions that involve collaring or pulling on a leash force LN to skip her turn in outrage.

Catwoman:
Strengths

Escape Artist Catwoman is skilled at getting in and out of places, se can break bondage on a 4+
Catwoman's Wicked Tongue: when she applies her tongue to your Pussy/Cock/Ass you must roll, 2- skip from delight
Nimble Fingers: She's spent years honing her fingers to crack safes pick locks and pockets, When she teases a clit or cock with her fingers roll. on a 2- skip from pleasure
Whip Master: The Catwoman has mastered the whip in its many uses. When a whipping/flogging action is chosen skip a turn from the mix of pain and pleasure.

Weaknesses
ENF: When Catwoman is stripped nude, she will skip a turn, covering up and embarrassed
Bitch in Heat: when a doggy style action is chosen; roll a d6, on a 2- she will skip a turn lost to the shame and pleasure
Cat Tail Plugs Adding, Removing, or toying with a Cat tail plug will make her skip a turn. Either to yourself or to her
Bondage Arrogance If you reverse her bondage attack, she can't roll to escape on first turn

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