Hope :3 (Level 6) VS Aylen Dawn (Lvl-4) : Historique listée publiquement (55 tours)
Strengths
Signature Strength- Quickhanded thief If Aylen rolls 6 to escape from bondage, she swipes the gear from her opponent and puts it to good use, swiftly turning it against it's owner. (Rolling a 6 on bondage escape counts as playing bondage move)
Unyielding: Your opponent's weaknesses requires +/-1 on dice rolls to pass, and the number of your opponent's turns you control increases +1.
Alluring Feet: If you play a foot action on your opponent, they roll a d6, on a 1 they fail and must skip. If IRL they must also edge. In addition, if they fail, add one to the failure number, up to a maximum of 5. If they roll a 6, the number goes down one.
Critical: Critical: The failure number can never go down.
High Risk High Reward: The strength that comes with a weakness! When your opponent rolls a 1 on a hypno or bondage escape roll, it takes effect. You can give your opponent a task or a question. If the opponent object they need to skip, or edge 2 times if irl. if the opponent object you can give a new command the next turn. For the max of 2 turns. BUT if they roll a 6, they can do the same to you.
Athlete: When an action is played that requires athleticism or flexibility from you, you gain a 1 point bonus on your next 1d4 rolls.
Weaknesses
Weak Will: If you are in hypnosis for 3 turns, your opponent may give you one rule for the remainder of the game. This can include IRL.
Critical: The effect triggers after only one failure to escape.
Butt Slut: When your opponent chooses an action where they put their strap on, cock, or tongue in your ass you must roll a d6 and if it is a 5 or 6, you must skip, if doing IRL and over 5, you must also penetrate your ass with something.
Critical: If butt slut is triggered, you must skip on a 4 or above, and in addition, you must always penetrate yourself if doing IRL on this action.
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Hope, Level 5 Mage prodigy (Exp: 1/6)
Signature strenghts:
Mind control master: When you hypnotize your opponent, they will automatically fail the first turn and be told what action to pick (won’t be counted for the hypnotist strenght)
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Strenght:
Hypnotist: If you keep your opponent in hypnosis for 3 turns, you may give them a rule for the remainder of the game. This can include IRL
Critical against Weak will: The effect triggers after only one failure to escape
Focus: Once per game, you can choose to turn a failed roll into a success for bondage and hypno
Critical against Ditzy: Each effect can be used twice in the game
Cheek Master: When you choose an action penetrating your opponent's ass with tongue, cock, or strap-on, your opponent rolls a d6, skipping on a result of 5 or 6, if doing IRL and over 5, your opponent must also penetrate your ass with something.
Critical against Butt Slut: If butt slut is triggered, you must skip on a 4 or above, and in addition, you must always penetrate yourself if doing IRL on this action.
Overwhelm with Orgasms: If your opponent fails an orgasm test, you may control their actions for 1d4 turns. You can give them irl instructions during this time.
Critical against Strong Orgasms: This becomes 2d4 turns.
Exhibitionist: When you undress yourself or your opponent, your opponent needs to roll a dice -> on 1-3 they skip and can't use the bottom action in the next turn.
Critical against Voyeur: Skip and for a number of turns equal to your rolled number on the dice you are forbidden to use your bottom action
Alluring Tits: If you play a boob action on your opponent, they roll a d6, on a 1 they fail and must skip. If IRL they must also edge. In addition, if they fail, add one to the failure number, up to a maximum of 5. If they roll a 6, the number goes down one.
Critical against Tit addict: The failure number can never go down.
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Weaknesses:
Foot addict: If your opponent plays a foot action, you roll a d6, on a 1 you fail and must skip. If IRL you must also edge. In addition, if you fail, add one to the failure numbers, up to a maximum of 5. If you roll a d6, the number goes down one
Critical from Alluring feet: the number can’t go down
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