Aido, Level -8 useless foot slut(Exp: 0)
Strength:
Gambler: You can wager an experience point at the start of a match, your opponent can deny you the match if they want because of this, the winner will get 1 more exp from this match. the loser loses 1 more.
Dexterous: If you play a fingering/handjob action on your opponent, they roll a d6, on a 1 they fail and must skip. If IRL they must also edge. In addition, each failed roll, the fail number increases by one, up to a maximum of 5. If they roll a 6, the number decreases by one. Only counts on genitals.
Weakness:
foot addict: If your opponent plays a foot action against you, roll a d6, on a 1 you fail and must skip. In addition, if you fail, add one to the failure number, up to a maximum of 5. If you roll a 6, the number goes down one.
Weak Will: If you are in hypnosis for 3 turns, your opponent may give you one rule for the remainder of the game. This can include IRL.
Critical: The effect triggers after only one failure to escape.
Masochist: On pain action, if you roll 1 or 2, skip. If IRL, instead of rolling the opponent gives instructions, and if you refuse, skip.
Edge Battery: Every time you have to edge, roll an additional 1d3 edges, if you roll a 3, you must skip.
Critical: The dice becomes 1d9, and the edge battery must skip on a 6-9.
Weak to smells: On an action with body parts that would smell, if you roll a 1, then you are hypnotized.
Critical: Roll becomes 1-3.
Ballbag: When your opponent performs a ball-busting action on you, they roll a d10 to determine the number of ball slaps you must take. Then, you roll a d6. On a roll of 4 or lower, you skip your next turn and must edge if playing IRL.
Critical: The affected player must continue to roll and edge until they roll above a 4. Additionally, on a roll of 1, the affected player must skip their next two turns.
Ropebunny: If you are bound by your opponent, they get to choose your first action after you escape, they cannot make you skip. They may also bind you with one thing IRL or have you edge..
Critical: After being freed, opponent controls for 3 turns, and they may bind with 3 items.
Tit Addict: If your opponent plays a boob action against you, roll a d6, on a 1 you fail and must skip. If IRL you must also edge. In addition, if you fail, add one to the failure number, up to a maximum of 5. If you roll a 6, the number goes down one.
Critical: The failure number can never go down
Critical Weakness:
Sucker for cock: Every time an im forced to suck cock or a strap-on i roll a d6 and on 1-3 i must skip my turn. if irl i have to suck either a dildo or something similar and edge.
Critical: activates on Orator and i don’t roll it always activates
Ultimate foot slut: on a foot action if i roll a 1-4 i skip my turn and if irl have to edge. This stacks with foot addict so i’ll first roll for this weakness then if i pass the roll i’ll roll for foot addict
Lost all hope~: When I fail a cum test, I have to roll a d6 and let my opponent control my actions for those many turns, edge the rolled number of times if irl. If I were bound or hypnotised while failing the cum test, the dice would become a d10
Hello i am a 26 year old human who recently left my little village called fucksalot. The population was mostly women and they were strong and would always force me to submit and make me worship there feet so much that i became a foot addict. I was fed up with the way i was treated so i ran away and am now on the road in order to make as many women submit to me as i can in order to become strong enough to return home and enslave all the women of my village as payback, or maybe i’ll fail and become the slave of a women i encounter on my travels
As you can guess a big one is feet but not just feet any smelly part of the body like the armpit or ass, BDSM is another one i love being tied up, ball busting is great as well but not too extreme i don’t want my balls to literally be black and blue from bruising. i’ve got more but i don’t want this to be too long so if you want to know if i enjoy a specific kink just ask
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