Aido, Level 5 foot enjoyer(Exp: 3)
Strength:
Gambler: You can wager an experience point at the start of a match, your opponent can deny you the match if they want because of this, the winner will get 1 more exp from this match. the loser loses 1 more.
Dexterous: If you play a fingering/handjob action on your opponent, they roll a d6, on a 1 they fail and must skip. If IRL they must also edge. In addition, each failed roll, the fail number increases by one, up to a maximum of 5. If they roll a 6, the number decreases by one. Only counts on genitals.
Rigger: If you bind your opponent, you can choose their first action after they escape from bondage, you cannot have them skip. You may also bind them with one thing IRL or have them edge.
Critical: After being freed, opponent controls for 3 turns, and they may bind with 3 items.
Focus: Once per game, you can choose to turn a failed roll into a success for bondage or hypno.
Critical: Each effect can be used twice in the game.
Exhibitionist: When you undress yourself or your opponent, your opponent needs to roll a dice -> on 1-3 they skip and can't use the bottom action in the next turn
Critical: Skip and for a number of turns equal to your rolled number on the dice you are forbidden to use your bottom action
Edge Milker: Every time your opponent has to edge, you may roll 1d3 and add that many additional edges for them. In addition, if you roll a 3, they have to skip. If they are not doing IRL, you may still roll and have them skip whenever they would have had to edge.
Critical: The dice becomes 1d9, and the edge battery must skip on a 6-9.
Seductive Pleasure: When you engage in a self-pleasure action (gaining energy using hands on your genitals), you can roll a d6. On 4 and above your opponent follows your lead and must pick a masturbate action themselves too or skip, if such an action is not available. If IRL they also edge
Critical: the difficulty of the dice roles change by one (3 and above for strength, 3 and below for weakness). If irl, the one with the weakness edges regardless of the result of the role.
Ruler: if the opponent rolls a 1 when resisting your strength or their own weakness you can give them a rule for the rest of the match
Critical: this applies to hypno/bondage too
Weakness:
foot addict: If your opponent plays a foot action against you, roll a d6, on a 1 you fail and must skip. In addition, if you fail, add one to the failure number, up to a maximum of 5. If you roll a 6, the number goes down one.
Critical Weakness:
Ultimate foot slut: on a foot action if i roll a 1-4 i skip my turn and if irl have to edge. This stacks with foot addict so i’ll first roll for this weakness then if i pass the roll i’ll roll for foot addict
Hello i am a 26 year old human who recently left my little village called fucksalot. The population was mostly women and they were strong and would always force me to submit and make me worship there feet so much that i became a foot addict. I was fed up with the way i was treated so i ran away and am now on the road in order to make as many women submit to me as i can in order to become strong enough to return home and enslave all the women of my village as payback, or maybe i’ll fail and become the slave of a women i encounter on my travels
As you can guess a big one is feet but not just feet any smelly part of the body like the armpit or ass, BDSM is another one i love being tied up, ball busting is great as well but not too extreme i don’t want my balls to literally be black and blue from bruising. i’ve got more but i don’t want this to be too long so if you want to know if i enjoy a specific kink just ask
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