Strengths:
Tight Hole: If you choose an action that puts your opponent's strap on, cock, or tongue in your vagina, roll a d6, on a 5 or above they skip a turn trapped in there, on a 6 they redraw then skip. If over 5 and IRL, they must also edge if you roll a 1 you must edge. (Critical against Service Top: Skipping now occurs on a result of 3 or higher. On a 6, the top is considered Bondaged.)
Weaknesses:
Masochist: On pain action, if you roll 1 or 2, skip. If IRL, instead of rolling the opponent gives instructions, and if you refuse, skip. (Critical from Sadist: Roll becomes a 1-3 or if IRL you may punish them in order to extract additional concessions aside from a skip.)
Weak Will: If you are in hypnosis for 3 turns, your opponent may give you one rule for the remainder of the game. This can include IRL. (Critical from Hypnotist: The effect triggers after only one failure to escape.)
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