Match Log Sharing

Started by Winston
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A new log between Officer Andrea and Catwoman have been made public!

[url=https://www.erofights.com/game_histories/4306551/read_logs][/url]
Bondage: 5+ break free, skip if fail, 3 Turn Limit
Hypno: 5+ to escape, see levels if fail

Smother Rules: If face is being smothered by tits, or ass, you must roll a 1d6 to break free with a 4+. If you can't break free in 6 turns or less, You are SMOTHERED and Knocked Out!

Being in Bondage means skipping, while being hypnotised means your opponent can choose your actions or make you skip
Hitting a 5+ on the first escape roll, reverses the action on the attacker, both hypno and bondage
Bondage and Hypno stack on each other, only after escaping from hypno can you roll for bondage, good pets don't struggleHypno is cleared after cumming and it prevents the reverse on bondage, can't fight back if you are already hypnotized.
Reversing Hypno while in Bondage gets you free from Bondage
If you cum on a Hypno test, you don't get to resist right away
Resisting a Hypno Cum Test means you break Hypnosis

stacking roll order" Hypno, Smother, then bondage.

Hypno-Level-Rules:

  • You start the game with Level 0
  • Every extra Hypno-Action played on you adds 1 Level until you get free.
  • Every time you roll a 1 on an escape roll, you gain 1 Level. (for example: Level 2 –> Level 3)
  • After escaping (depending on your Hypno Level,) you completely break free! (back to Level 0)
    Level 1: Normal - You have to hit a 5-6 to be free.
    Level 2: Your opponent may force you to redraw once (if you have the energy) before they choose action
    Level 3: The opponent gives you a rule for the remainder of this game.
    Level 4: If you roll a 2 you also gain a level.
    Level 5: You only can escape with a 6 now, no limit on redraws
    Level Max: You are fully hypnotized! Your opponent chooses what role you take on (full sub or dom.) At the end of the game you (may) add a special rule!)

Strengths and Weaknesses (Optional)

Strengths
Escape Artist Catwoman is skilled at getting in and out of places, she can break bondage on a 4+
Catwoman's Wicked Tongue: when she applies her tongue to your Pussy/Cock/Ass you must roll, 2- skip from delight
Nimble Fingers: She's spent years honing her fingers to crack safes pick locks and pockets, When she teases a clit or cock with her fingers roll. on a 2- skip from pleasure
Whip Master: The Catwoman has mastered the whip in its many uses. When a whipping/flogging action is chosen skip a turn from the mix of pain and pleasure.

Weaknesses
ENF: When Catwoman is stripped nude, she will skip a turn, covering up and embarrassed
Bitch in Heat: when a doggy style action is chosen; roll a d6, on a 2- she will skip a turn lost to the shame and pleasure
Pet Play Weakness: Any pet play action counts as a hypno attack

Order of rolls: Weaknesses > Strengths, Hypno > Smother > Bondage

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A new log between Maris🌟 and Anaya have been made public!

[url=https://www.erofights.com/game_histories/4314809/read_logs][/url]
GENERAL MATCH RULES:

Match length:
Recommended time 2 to 2.5 hours, but this can be adjusted to suit players (should be a minimum of 90 mins to count towards W/L) ✅

Opponents may choose to enter RP mode at start of match to strip clothing down to the agreed upon starting attire. No specific rule as to starting attire as long as both fighters agree.

Dice rules:

Dice20 at the beginning to see who fights first ✅

Dice6 to see if you can escape a hold or pin ✅
1/2/3 trapped. 4/5/6 escape. LP reduction is key indicator for roll determination

NEW NOTE ON PENALTY ENFORCEMENT LIMITS

  • Penalties should only last as long as 5x and then the penalty is no longer enforceable
  • Examples would be for any penalties that are adding or subtracting from the potential D6 or D7 rolls (i.e. +1 for extra time/scoring or -1 to break control), OR Edging requirements
  • Penalties that are less likely to of occur may still last for the entire game. These may include but are not limited to forcing opponent to choose stripping actions, use of toys, or similar.
  • Any single turn penalty is still allowable as long as there are no concerns with players limits/restrictions
  • Rule can be stacked or repeated if multiple 1's are rolled. If adding to or subtracting additional values, the enforcements remain, but if implementing the same reduction or addition, that can be added for an additional 5 enforcements.

** Example:** Player receives -1 on D6 roll penalties and with 3 enforcements left rolls another 1 as penalty, penalty can be +5 additional enforcements of previous rule OR if -2 on D6 rolls is chosen, the remaining enforcement of that penalty is 3 turns. Same goes for +1 on D7 rolls

Ultimately, you and your partner can choose to allow for ALL penalties to be enforceable the ENTIRE game once played but the recommendation is to limit to 5 enforcements.

“Implied control” without LP reduction will use D20 roll against current energy of rolling player. If result is less than current energy no D6 required and no control, if higher = control is established for only 1x turn. Control does not carry over to next action. ✅

Players can choose to have actions carry over to the next turn, where they will remain trapped if they roll another 1/2/3, but this should be discussed before the match begins (optional)
A Dice6 roll of 1 can incur a penalty (optional and within fighters’ limits, if cannot agree to penalty, default penalty is 2x D7 roll for ONE turn)

Dice7 for IRL/pleasure timers if applicable to the action ✅
Dice7 1: 30 seconds
Dice7 2: 35 seconds
Dice7 3: 40 seconds
Dice7 4: 45 seconds
Dice7 5: 50 seconds
Dice7 6: 55 seconds
Dice7 7: 60 seconds

Scoring system:

Dice6: ✅
If a player rolls a dice of 1/2/3, then they are trapped, and their opponent will be awarded +25 points for control

Dice7: ✅
If a pleasure/IRL timer is applicable to the action chosen, then the amount of time on the D7 is the amount of points that will be awarded. For example, a 60 second timer would award the player +60 points.

Self-Pleasuring Action: (optional)
If a player opts to choose an action to re-gain energy but indicates self-pleasuring, opponent sets 30s beat/timer and is warded +30pts

In game/IRL points:

Stripping: ✅
If a player ‘s action strips their opponent of clothing; they will be awarded +25 points per article (top/bra/pants/panties/socks). Does not count if player’s actions strip their OWN clothing.

NEW
Tap out: ✅
(DEFAULT)

  • If a player submits or taps out in lieu of rolling D6 for control, then their opponent will be awarded 100 points, control is broken and can take next action without rolling D6.
  • Player 1 chooses pin/submission action with LP reduction and subsequent actions for opponent show "TAP OUT" as available, if failing roll, you must select tap out. Player 1 is awarded +100 pts and gives Player 2 60s beat/timer. Player 2 skips but control is broken.

(OPTIONAL) Any action that reduces LP by 4 points or more, player selecting that action may announce "TAP OUT ROLL". If announced, opponent will roll 3x D6 in which they will need to roll a 4,5,6 to prevent forced tap out. Rolls will be the best 2 out of 3 rolls.

If result is 1, 2, or 3 for TWO or more of the D6 rolls opponent must RP a successful tap out and points/beat are applied, will skip that turn but no control points awarded. Player who selected/announced TAP OUT then must play additional control action to maintain control, it will not carry over.
If result is 4, 5, or 6 for TWO or more of the D6 rolls, opponent who the action was played against breaks control, no points awarded and can take their turn as normal.
NO PENALTIES can be enforced during these D6 rolls, these are standard D6 rolls.
EXAMPLE
Player 1 selects action which reduces Player 2's LP by 5 points or more and announces TAP OUT. Player 2 current LP score is 87…they must roll D100

Result #1 - Player 2 rolls anything between 1 and 87…result is control is broken, submission attempt unsuccessful and they can take their turn as normal with no points awarded to Player 1

Result #2 - Player 2 rolls anything HIGHER than 87 (88 - 100), they must RP a successful tap out submission, are subject to 60s beat/timer and must skip turn. Player 1 is awarded 100 pts for tap out and plays their next turn.

Orgasm: ✅
Making your opponent cum in game/IRL will award the player 250 points

CumTest: ✅(optional for scoring and use)
When Cumtest is played, opponent who is being tested will roll dice of current Pleasure score and then multiply the result by 2 for beat/timer set by opponent.

  • If during beat/timer, player is forced to cum irl then they must choose "CUM" option and opponent is awarded +250 pts for IRL orgasm.
  • If during beat/timer, player is not forced to cum irl, they will then select "TEST". If result is an orgasm, opponent is awarded +250 pts for in game orgasm. If result is no orgasm, opponent receives the total points for the beat/timer that was set

Example: Pleasure score is 75, you roll D75 and result is 42, opponent sets beat/timer for 84 seconds (42 x2).
Result 1: player cums IRL during beat/timer, selects "cum" = Opponent earns +250 pts for IRL orgasm and skips next turn do to orgasm
Result 2: player DOES NOT cum IRL during beat/timer, selects "test" and result is in game orgasm = opponent earns +250 pts for IN GAME orgasm and skips next turn due to orgasm
Result 3: player DOES NOT cum IRL during beat/timer, selects "test" and result is NO IN GAME orgasm = opponent earns 84 pts (per example roll) for beat/timer and player can take next turn as normal

Game end: ✅
The player with the most points at the end of the match or time limit being reached will be awarded the win

Optional rule If timer goes off and match ends with a move where one opponent HAS CONTROL via previous D6 rolls/move AND sexual action is occurring (oral/fingering/strap), opponents can elect to continue the match until CONTROL IS BROKEN.

EXAMPLE: Opponent gains control with action that involved fingering opponent, during beat/timer match time ends, opponent who is being fingered will roll D6 and fingering will continue until control is broken. If result is failure to break control, you must roll d7 for continued fingering beat/timer. No points for additional timer awarded but if IRL orgasm occurs, those points will count. If result is successful breaking of control, fingering and match ends

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A new log between Annie🌹🖤 and Jess 🍭 👅 have been made public!

The Candy Kitchen - Annie & Jess get messy again

A daytime TV studio featuring a large yet cozy kitchen, warmly and naturally lit. Pink Cabinets, Stone Countertops, sleek artsy ceramic tile floors with cute fuzzy splash mats, and plenty of ‘workspace.’ A few kitchen islands allow for intimate special guest seating, a king bed sits below the window at the corner of the kitchen while on the other side of the video cameras is space for a full studio audience ~

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A new log between Jessica Ainsley and Ashava, Cozy Hunter have been made public!

Ashava & Jessica: Forest First Meeting
While partaking in her hobby of… Keeping a keen eye out online for traces of magic, Jess saw tales of a society of 'people with animal features' that 'use unethical magic' as well as a plethora of other rumors ranging from "cult" to "cute bunny girls."
After doing a bit of work making posts about the place disappear… Jess went to see for herself, running into Ashava, a keen, curious, and cute member of the rumored about gathering.

While she did show signs of magical abilities… Her hospitality and lack of intuition for the modern world was a very obvious sign to Jess that… She wasn't a danger to anyone or anything. Just a quaint society of people trying to live in peace… Peace that Jess hoped her clearing of online rumors would provide them- But… That wasn't without a desire to fulfill her own curiosity.

Taking a bath in the river to get used to the customs of Ashava's people and doing a bit of small talk to try and exchange cultures, one thing lead to another, silent attraction and intrigue grew until the pair got back to the Lioness' hut with a small feast of food and… Only each other for the evening.

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A new log between Ashava, Cozy Hunter and Rae ~ The Velvet Viper have been made public!

Rae vs Ashava - G.O.L.D.
After one of the fights in the arena of honorable warriors had ended, Rae left the arena after the spectacle, wearing her astrological necklace around her neck. She moved through the city’s alleys with the crowd… until she finally noticed a woman… Or was it the woman who noticed her?~ Before she knew it, her precious necklace had been… STOLEN?… When she looked around, she saw the same woman… WITH HER NECKLACE IN HER HAND!!!

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A new log between Jodie, Egyptian Priestess🐈‍⬛ and ❤️RainXoXo💙ᯓ🌟 have been made public!

Wrath of the Pharaoh, Fury of Dragon ⚔️ - Sino VS Egyptian
Two Valiant Warriors of Sino and Egyptian Clan meet one another in a fierce all in battle where the loser submits and turns into a mere slave of the winner.

Wagers - 2 🗡️
As Rain is Adept, Jodie will be losing 3🗡️whereas if Rain loses she loses her 2🗡️.

==Captive Guaranteed==

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A new log between Vanessa "Lioness" Velvet 🇸🇬🇮🇳 and Monica Saunders 🇺🇸 🌟 have been made public!

Crown & Saffron: Part 3 - Saffron & Stars
Match Poster

Britain becomes increasingly concerned about Harrison’s prolonged stay in Vanessa’s Queendom, so they ask their American allies for assistance.

At the same time, the United States has developed an interest in importing adult entertainment and erotic culture from India, fascinated by the country’s historical association with texts such as the Kama Sutra.

America sends one of its most glamorous and capable officers: General Monica.

Officially, Monica arrives as part diplomat, part cultural envoy, intending to explore potential Indian-American adult-entertainment ventures, so the brits unofficially, Britain has given her another assignment, to retrieve Harrison.

Monica carries sealed British instructions making it clear that Harrison is expected to return to British service. His continued refusal may eventually result in him being regarded as insubordinate or even a deserter.

So, rather than allowing the matter to turn into an international incident, Vanessa agrees to settle the dispute through a match against Monica.

If Vanessa wins: Monica honours the agreement and leaves Harrison in the Queendom. However, she warns Vanessa that Britain will not continue sending intermediaries forever. Vanessa has won the immediate confrontation, but the British now increasingly views her as the woman keeping one of its generals from returning home.

If Vanessa loses: Monica technically earns the right to return Harrison to British authority. Harrison, however, refuses to willingly leave Vanessa. Monica does not force the matter immediately, but Harrison’s refusal transforms the situation from an ambiguous romantic scandal into outright defiance of British orders, and all this while VV's Queendom is taking notes

Previous Series games:

  1. Crown & Saffron: Part 1 — The Saffron's Triumph. Starring Harrison & VV.
  2. Crown & Saffron: Part 2 - The Warmup. Starring Harrison & VV.
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A new log between Rae ~ The Velvet Viper ☀️ and Jessica have been made public!

G.O.L.D. Match! Rae vs Jessica
Rae has been in a very bad streak, while the mighty warrior and scholar Jessica has risen the ranks, will this be the disastrous fall of the Viper? Or will the Scholar be bitten and felled?
Secret Wager match!

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A new log between Yoimi and Jessica Ainsley have been made public!

Jess & Yoimi: Beeps & Boops Part 2
A super epic totally built up rivalry between two… Rivals? Fighting over the "Hentai Title" and definitely not just two people button slamming to represent a quick bout of slamming bits together!
Or maybe just Jessica and Yoimi playing the "Ero-Cade" console Jess keeps under her television.

As a bonus to make this a little more fun and… Show my happiness at you returning… Also a little sign of my appreciation for ya and a little motivation to make this a little more interesting.

Bet:
If Yoimi wins she can choose Jessica's outfit for the next… Week? Seven days? Sure!
Added Yoyo scribbled note 'This works in reverse too! Winner chooses loser outfit for next week! =w='

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A new log between Isla the Goldiator! 🏛️ and Monica Saunders 🇺🇸 🌟☀️ have been made public!

⚔️GOLD ⚔️ - Monica Saunders (Mesoamerica Clan & Champion) v.s. Isla the Goldiator (Roman Clan & Challenger) - LWR Championship Match
Match Rules & Details

Isla travels to the Mesoamerican Chamber to face Monica Saunders.

One Honor Point is at stake. (unless a flawless result)

Skipping is allowed except for Surrender eyes or any tap out.

No Redraws.

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