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Bot VS Ultimate Surrender Arena : Historia listada públicamente (62 turnos)

Ultimate Surrender - Summer Heat : Live Draw and Match Announcements

✅Match Length:
Matches will be a minimum of 90 minutes, not to exceed 3 hours and time will be agreed by both opponents prior to the start of the match. There will be no additional time allowed once the length is selected.

✅Opponents will begin in only Bra/Panties and remove top/pants/socks. Can be roleplayed as bra and panties or bikinis

✅Dice20 at the beginning to see who fights first. Timing of match will begin once the 1st offensive action is played

✅Dice6:
If a player rolls a dice of 1/2/3, then they are trapped, and their opponent will be awarded +25 points for control. Applicable for all actions that reduce Life Points or has "PIN"" in title. Control maintained once gained until "tap out" or rolling 4, 5, or 6.

✅D6 roll resulting in a 1 = penalty:
Penalties that affect roll results (adding or subtracting to D6 or D7 rolls) are only applicable for 3 turns. Subsequent 1's rolled can "stack" additional 3x but penalties cannot be permanent. Other penalties such as forced stripping, use of toys, or other one time actions are allowed as long as they are with the players limits. If unable to agree to penalty, default penalty will be 2x D7 roll for ONE turn for time and points.

✅“Implied control” without LP reduction will use D20 roll against current energy of rolling player. If result is less than current energy no D6 required and no control, if higher = control is established for only 1x turn. Control does not carry over to next action.

✅ Tap out:
- If a player submits or taps out in lieu of rolling D6 for control, then their opponent will be awarded 100 points, control is broken and can take next action without rolling D6.
- Player 1 chooses pin/submission action with LP reduction and subsequent actions for opponent show "TAP OUT" as available, if failing roll, you must select tap out. Player 1 is awarded +100 pts and gives Player 2 60s beat/timer. Player 2 skips but control is broken.
- Any action that reduces LP by 4 points or more, player selecting that action may announce "TAP OUT ROLL". If announced, opponent will roll 3x D6 in which they will need to roll a 4,5,6 to prevent forced tap out. Rolls will be the best 2 out of 3 rolls.
• If result is 4,5, or 6 for TWO or more of the D6 rolls opponent must RP a successful tap out and points/beat are applied, will skip that turn but no control points awarded. Player who selected/announced TAP OUT then must play additional control action to maintain control, it will not carry over.
• If result is 1,2, or 3 for TWO or more of the D6 rolls, opponent who the action was played against breaks control, no points awarded and can take their turn as normal.
• NO PENALTIES can be enforced during these D6 rolls, these are standard D6 rolls.

Dice7: ✅
If a pleasure/IRL timer is applicable to the action chosen, then the amount of time on the D7 is the amount of points that will be awarded. For example, a 60 second timer would award the player +60 points.
Dice7 1: 30 seconds
Dice7 2: 35 seconds
Dice7 3: 40 seconds
Dice7 4: 45 seconds
Dice7 5: 50 seconds
Dice7 6: 55 seconds
Dice7 7: 60 seconds

✅Self-Pleasuring Action:
If a player opts to choose an action to re-gain energy but indicates self-pleasuring, opponent sets 30s beat/timer and is warded +30pts

✅Stripping:
If a player ‘s action strips their opponent of clothing; they will be awarded +25 points per article (top/bra/pants/panties/socks). Does not count if player’s actions strip their OWN clothing.

✅Tap out:
If a player submits or taps out, then their opponent will be awarded 100 points, control is broken and can take next action without rolling D6

✅Orgasm:
Making your opponent cum in game/IRL will award the player 250 points. Multiple RL orgasms can occur and each will earn +250 points. Skip subsequent turn after any in game or IRL orgasm

✅CumTest:
When Cumtest is played, opponent who is being tested will roll dice of current Pleasure score and then multiply the result by 2 for beat/timer set by opponent.
• If during beat/timer, player is forced to cum irl then they must choose "CUM" option and opponent is awarded +250 pts for IRL orgasm.
• If during beat/timer, player is not forced to cum irl, they will then select "TEST". If result is an orgasm, opponent is awarded +250 pts for in game orgasm. If result is no orgasm, opponent receives the total points for the beat/timer that was set
Example: Pleasure score is 75, you roll D75 and result is 42, opponent sets beat/timer for 84 seconds (42 x2).
Result 1: player cums IRL during beat/timer, selects "cum" = Opponent earns +250 pts for IRL orgasm and skips next turn do to orgasm
Result 2: player DOES NOT cum IRL during beat/timer, selects "test" and result is in game orgasm = opponent earns +250 pts for IN GAME orgasm and skips next turn due to orgasm
Result 3: player DOES NOT cum IRL during beat/timer, selects "test" and result is NO IN GAME orgasm = opponent earns 84 pts (per example roll) for beat/timer and player can take next turn as normal

✅Game end:
The player with the most points at the end of the match or time limit being reached will be awarded the win
Optional rule If timer goes off and match ends with a move where one opponent HAS CONTROL via previous D6 rolls/move AND sexual action is occurring (oral/fingering/strap), opponents can elect to continue the match until CONTROL IS BROKEN.
EXAMPLE: Opponent gains control with action that involved fingering opponent, during beat/timer match time ends, opponent who is being fingered will roll D6 and fingering will continue until control is broken. If result is failure to break control, you must roll d7 for continued fingering beat/timer. No points for additional timer awarded but if IRL orgasm occurs, those points will count. If result is successful breaking of control, fingering and match ends.

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❤️
13:55:04
Hello Kyla and welcome!
13:55:18
Hiya, Thank you
13:55:48
obviously going to give this a few minutes to get started
13:56:07
All good
13:56:37
hentai should have Arena like thia
13:58:07
Hey ya'll!
13:58:18
Welcome Daisy! We will be starting in about 10 minutes or so
13:59:18
I have never done this before in a public forum so please be patient haha!
14:00:17
you got this sugah! We all love what ya have done with the group so no worries!
14:00:53
Hiiiii
14:02:22
So excited
14:02:32
welcome Anaya
14:03:09
thanks
14:04:15
we will look to get started in about another 5 - 10 minutes
14:04:28
just to wait and see who else might be able to make it from the tournament participants
14:04:49
gee I can't wait to see who I get to humiliate in the 1st round...I pity that poor girl hehe
14:09:43
Good morning/afternoon/evening everyone and thank you to anyone who is participating in the upcoming Ultimate Surrender Summer Heat tournament!
14:11:34
As you are all aware, this is a non-affiliated EF tournament, so there is no tag or site recognition by winning this tournament and is simply just a fun way to reward all the amazing members of the Ultimate Surrender group
14:12:25
As always, anyone interested in joining the group can reach out at any time and I will be more than happy to discuss how the game is played and how everything works
14:13:01
.....BUT WITHOUT ANY FURTHER DELAY....I think its time to get down to what everyone came for!
14:13:24
The intention of this public match is to hopefully share the "live" drawing and tournament rules for all participants, whether they are able to be here or will read this later
14:14:11
So first things first....RULES
14:14:34
For the tournament, as we did in the Inaugural tournament, we will be using ONE SET rule set that will be applicable to ALL tournament matches. There will be no adaptions allowed, this is in order to ensure we are all playing by the same rules and is applicable to tournament matches ONLY
14:16:20
✅Match Length: Matches will be a minimum of 90 minutes, not to exceed 3 hours and time will be agreed by both opponents prior to the start of the match. There will be no additional time allowed once the length is selected.
14:17:09
this means, with at least 30 minutes remaining you may elect to extend the match for a certain amount of time AT ONE TIME
14:17:43
if you agree to 90 minutes and at the 1 hour mark, you agree to extend the time...you will have the option to extend by any amount of time not to exceed 3 total hours
14:18:23
if you agree to only 30 additional minutes, you cannot extend a 2nd time, this eliminates the possibility of someone trying to extend time to win
14:18:53
choose your starting time and extensions wisely
14:19:35
so we can't agree to extend 30 minutes 2x even if both opponents say yes?
14:20:24
correct, only one time extension is permitted, but it can be for any length of time as long as the match itself doesn't exceed 3 hours
14:21:03
got it, thanks darlin'!
14:21:13
any other questions before I move on?
14:21:24
✅Opponents will begin in only Bra/Panties and remove top/pants/socks. Can be roleplayed as bra and panties or bikinis
14:21:55
attire is entirely up to the fighters and can be roleplayed in whatever fashion they wish, but prior to any action being played, fighters are to enter RP mode and remove top/pants/socks
14:22:54
this is once again to ensure fair play across all matches, you can emote or roleplay wearing ANYTHING you want but the game will be played as if starting in just bra/panties
14:23:31
once all intros and roleplay have finished between fighter the match is officially started with the rolling of a D20 between fighters...higher roll gets first action and timer starts on FIRST fighting action
14:24:48
✅Dice20 at the beginning to see who fights first. Timing of match will begin once the 1st offensive action is played
14:24:49
✅Dice6: If a player rolls a dice of 1/2/3, then they are trapped, and their opponent will be awarded +25 points for control. Applicable for all actions that reduce Life Points or has "PIN"" in title. Control maintained once gained until "tap out" or rolling 4, 5, or 6.
14:25:40
if there is a discussion about what roll is required, I ask that you pause the game timer to discuss and come to a fair and agreeable decision that will then be applicable for the remainder of the game
14:26:37
if unable to meet an agreed decision about whether or not "control" is implied or required...default rule will be based on LP reduction....if no LP reduction...control is implied and you will use D20 against energy
14:27:31
✅“Implied control” without LP reduction will use D20 roll against current energy of rolling player. If result is less than current energy no D6 required and no control, if higher = control is established for only 1x turn. Control does not carry over to next action.
14:27:46
Please do not allow this minor detail to ruin what could be a sexy and fun match
14:28:40
For any D6 roll that results in a 1, or a penalty....this will be played differently for the tournament, in hopes of making it fair across the board
14:29:29
✅D6 roll resulting in a 1 = penalty: Penalties that affect roll results (adding or subtracting to D6 or D7 rolls) are only applicable for 3 turns. Subsequent 1's rolled can "stack" additional 3x but penalties cannot be permanent. Other penalties such as forced stripping, use of toys, or other one time actions are allowed as long as they are with the players limits. If unable to agree to penalty, default penalty will be 2x D7 roll for ONE turn for time and points.
14:29:31
this basically means...any penalty enforced over multiple rolls will only extend to a max of 3 rolls....but can be "stacked" by additional penalties applied
14:30:17
I smell smoke....Daisy are you following...I know you southern gals struggle to comprehend things when they move to fast 🤭
14:30:56
HEY NOW! What's with all the finger pointing. I get it and will be stacking my wins and opponents when I take this tournament!
14:31:35
I don't really see too many other participants so I am only teasing and with that I will move on
14:32:17
Haha. WE are here, love.
14:33:17
enjoying the show
14:33:23
new since last tournament has been the addition of the "tap out" rule for LP reduction actions of 4 or more, we will allow that optional rule in the tournament....we will also be allowing for the game being extended if time expires and control is had with fingers/toys in pussy but will get to that later!
14:33:43
Tap out: ✅ - If a player submits or taps out in lieu of rolling D6 for control, then their opponent will be awarded 100 points, control is broken and can take next action without rolling D6. - Player 1 chooses pin/submission action with LP reduction and subsequent actions for opponent show "TAP OUT" as available, if failing roll, you must select tap out. Player 1 is awarded +100 pts and gives Player 2 60s beat/timer. Player 2 skips but control is broken. - Any action that reduces LP by 4 points or more, player selecting that action may announce "TAP OUT ROLL". If announced, opponent will roll 3x D6 in which they will need to roll a 4,5,6 to prevent forced tap out. Rolls will be the best 2 out of 3 rolls. • If result is 4,5, or 6 for TWO or more of the D6 rolls opponent must RP a successful tap out and points/beat are applied, will skip that turn but no control points awarded. Player who selected/announced TAP OUT then must play additional control action to maintain control, it will not carry over. • If result is 1,2, or 3 for TWO or more of the D6 rolls, opponent who the action was played against breaks control, no points awarded and can take their turn as normal. • NO PENALTIES can be enforced during these D6 rolls, these are standard D6 rolls.
14:34:43
ohh yuck...that came over poorly...let me retry that!
14:35:04
Tap out: ✅ - If a player submits or taps out in lieu of rolling D6 for control, then their opponent will be awarded 100 points, control is broken and can take next action without rolling D6. - Player 1 chooses pin/submission action with LP reduction and subsequent actions for opponent show "TAP OUT" as available, if failing roll, you must select tap out. Player 1 is awarded +100 pts and gives Player 2 60s beat/timer. Player 2 skips but control is broken.
14:35:23
  • Any action that reduces LP by 4 points or more, player selecting that action may announce "TAP OUT ROLL". If announced, opponent will roll 3x D6 in which they will need to roll a 4,5,6 to prevent forced tap out. Rolls will be the best 2 out of 3 rolls.
14:35:32
• If result is 4,5, or 6 for TWO or more of the D6 rolls opponent must RP a successful tap out and points/beat are applied, will skip that turn but no control points awarded. Player who selected/announced TAP OUT then must play additional control action to maintain control, it will not carry over.
14:35:46
• If result is 1,2, or 3 for TWO or more of the D6 rolls, opponent who the action was played against breaks control, no points awarded and can take their turn as normal.
14:35:55
• NO PENALTIES can be enforced during these D6 rolls, these are standard D6 rolls.
14:36:05
I know everyone wants to get to the good stuff which is the drawing of opponents so I will just post a few more "rules" and get to it
14:37:13
wait wait wait. in the tapout rule. should we get 4,5,6 two or more time to esacpe or rp a tapout? I am confused
14:37:25
for the tap out rule, if an action is played that has 4 or more LP reduction...the player who played the action can call out "tap out"
14:38:06
the other player will then roll D6 THREE times
14:38:19
needing a 4, 5, or 6 2 out of 3 times to avoid having to tap out
14:38:47
got it.
14:39:12
you can roll one at a time and "emote" a bit if you are that into it or just simply roll 3x d6
14:39:49
if you roll 4, 5, or 6 and are able to break the tap out attempt your opponent loses their chance at control and you gain control on the next subsequent turn regardless of action...so its kind of a gamble because if you call it out and fail, you have to skip your next turn
14:41:09
does that make sense
14:41:23
Dice7: ✅ If a pleasure/IRL timer is applicable to the action chosen, then the amount of time on the D7 is the amount of points that will be awarded. For example, a 60 second timer would award the player +60 points. Dice7 1: 30 seconds Dice7 2: 35 seconds Dice7 3: 40 seconds Dice7 4: 45 seconds Dice7 5: 50 seconds Dice7 6: 55 seconds Dice7 7: 60 seconds
14:42:00
nothing has changed with this rule, same as before
14:42:20
✅Self-Pleasuring Action: If a player opts to choose an action to re-gain energy but indicates self-pleasuring, opponent sets 30s beat/timer and is warded +30pts ✅Stripping: If a player ‘s action strips their opponent of clothing; they will be awarded +25 points per article (top/bra/pants/panties/socks). Does not count if player’s actions strip their OWN
14:42:40
✅Orgasm: Making your opponent cum in game/IRL will award the player 250 points. Multiple RL orgasms can occur and each will earn +250 points. Skip subsequent turn after any in game or IRL orgasm
14:43:20
✅CumTest: When Cumtest is played, opponent who is being tested will roll dice of current Pleasure score and then multiply the result by 2 for beat/timer set by opponent.
14:43:34
• If during beat/timer, player is forced to cum irl then they must choose "CUM" option and opponent is awarded +250 pts for IRL orgasm.
14:43:43
• If during beat/timer, player is not forced to cum irl, they will then select "TEST". If result is an orgasm, opponent is awarded +250 pts for in game orgasm. If result is no orgasm, opponent receives the total points for the beat/timer that was set
14:43:52
Example: Pleasure score is 75, you roll D75 and result is 42, opponent sets beat/timer for 84 seconds (42 x2).
14:44:06
Result 1: player cums IRL during beat/timer, selects "cum" = Opponent earns +250 pts for IRL orgasm and skips next turn do to orgasm Result 2: player DOES NOT cum IRL during beat/timer, selects "test" and result is in game orgasm = opponent earns +250 pts for IN GAME orgasm and skips next turn due to orgasm Result 3: player DOES NOT cum IRL during beat/timer, selects "test" and result is NO IN GAME orgasm = opponent earns 84 pts (per example roll) for beat/timer and player can take next turn as normal
14:44:16
✅Game end: The player with the most points at the end of the match or time limit being reached will be awarded the win
14:45:17
If timer goes off and match ends with a move where one opponent HAS CONTROL via previous D6 rolls/move AND sexual action is occurring (oral/fingering/strap), opponents can elect to continue the match until CONTROL IS BROKEN.
14:45:30
makes sense.
14:45:34
EXAMPLE: Opponent gains control with action that involved fingering opponent, during beat/timer match time ends, opponent who is being fingered will roll D6 and fingering will continue until control is broken. If result is failure to break control, you must roll d7 for continued fingering beat/timer. No points for additional timer awarded but if IRL orgasm occurs, those points will count. If result is successful breaking of control, fingering and match ends.
14:45:40
I will be posting all of the rules and sending them out to all participants, so you can always ask any additional questions privately
14:46:14
That covers all the rules and that leaves us to likely what everyone even came here for....THE MATCHES!!!!!
14:46:44
YESSSS!!!
14:46:59
the tournament will be single elimination, winner and fighter with the most points moves on to the next round.....based on the number of participants we have MANY ppl with 1st round byes
14:48:00
Oh, now the real part comes.
14:48:20
I took ALL names of participants and entered them into a RANDOM seeding generator and that is how it was determined...it HAS nothing to do with records or win/losses
14:48:53
soooo first match reveal...will be Anne vs Melisa
14:50:14
on the other end of the bracket we have Kira vs Anaya
14:51:23
oh. Hahaha. See you on the mat, Kira. Imma eat that pussy clean.
14:51:53
continuing on the bottom side of the bracket...of which the winner face the winner of Kira/Anaya.....is Katy vs Shy Girl
14:52:49
How are you determining the matches, seeding, random, …
14:53:48
hmm... I have fought Katy. She isa strong opponent. Let's see what Shy Girl got.
14:53:49
flipping back to the top of the bracket...we have Daisy the Southern Belle vs Ema the Lioness
14:54:05
Ohhhh there we go! Fresh meat baby....gonna make the kitty purrrrrr
14:54:40
GO EMMA!
14:55:11
yes, I essentially took the entire list of participants and entered them into a website, then asked it to "randomly" assign seeds
14:55:17
awwww lookie Anaya is afraid she might have to face me one day...
14:55:34
once it generated those "Seeds" for each participant, i entered them into a bracket
14:56:04
continuing on Daisy's end of the bracket....we have Andromeda Sterling vs Nadia
14:56:58
oh. babe. we all know the result if you and I step onto the mat.
14:57:03
hmm... interesting matchup. I have been stocking both of them for a while, but didn't watch anyone's match yet.
14:58:09
next up...it will be Tanya vs Heartbreaker Alice
14:58:25
this one might be the ONE to watch!
14:58:43
👍🏻Thanks
14:58:47
then we have Unmasked Villainess vs Miranda
15:00:37
I can already imagine Alice dominating Tanya's pussy.
15:00:40
Ah! Easy win for Miranda. Haha
15:00:52
gulps Miranda is back...oh gosh!
15:01:19
oh. Looks like you won't be reaching higher enough to face me, Daisy
15:01:56
and the last match of the 1st round will be....Julia vs Pink Pixie https://i.gyazo.com/83f4286f434477b773c1cd7d58076796.png
15:02:21
I will have my eyes on you, Julia
15:02:59
Tianna, Darina, Kyla, Fitness Jade, Helen, Lily, and Lady Dusk have all earned a 1st round bye thanks to the random seeding
15:04:06
and for a full picture of the seeding and matches: https://i.gyazo.com/f0fdc67436bb75a6b1b92d835db4e8de.png
15:04:56
oh... umm... does that mean they won't be playing in the tounament?
15:05:07
oh ok. got it
15:05:24
no it means, the will be facing the winner of the 1st round
15:05:26
got it.
15:05:52
Tianna plays the winner of Anne vs Melisa, Darina plays the winner of Daisy vs Ema...etc
15:06:08
with that...we have completed the match draws and announcements. I will be posting this all to the group page for reference and messaging each of the participants. All matches can be played as soon as possible and like always, report the score and log to me once completed. I will review for accuracy and then post
15:08:16
Looks like I got a tiger to catch by the toe, errrrr I guess Lion in this case hehe!
15:08:49
Good luck to all and above all else ENJOY!!!!!
15:09:38
haha. i can smell you losing, daisy
15:09:40
sugah I can only hope we meet each other down the road...gonna make you mine on the way to the belt!
15:10:11
haha. sweet dreams, love
15:10:32
Thanks to all who could make it !
15:12:19
byeee
15:12:29

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