Erofights Demon Hunters (Niveau 3) mail warning

A new Demon Hunters campaign with new rules! Currently available for matches!

Bi / Dominant(e) et soumis(e)

Hi there, I'm Christine! You may have played some random games with me before, or played in my Interstellar Intrigue campaign. It's a new year, and that means it's time to run a new Erofights campaign game! I've had a lot of fun running the Interstellar Intrigue campaign, and I'm going to continue that whenever I can. Sadly, I don't currently have as much time to devote to to it as I used to, but I still find myself wanting to play a silly sexfighting game occasionally. So here's a new campaign with a new theme which will, hopefully, be a little less time consuming for me to run and maintain.


The Premise

For centuries, the world of humanity and the world of demons have existed in two separate planes which intersect with each other only rarely, and even then only in certain particularly magical places. Over the past decade, for reasons that probably don't bear thinking about, the barrier between the two worlds has become increasingly thin, allowing more and more demons to make their way to Earth. Some of those demons are just trying to escape the rule of Satan and enjoy life on Earth; they can go unnoticed for years as they keep their heads down, stay out of trouble, and enjoy all the amenities of modern living. But some of those demons are just gigantic assholes who have never seen a country they didn't want to conquer or a population they didn't want to enslave, and those demons need to be dealt with, specifically by killing their asses all the way back to Hell.

How do you defeat invaders who are a literal embodiment of hatred and destruction? With love and sex, of course! The Order of Eros stands against those demons who would despoil the world for their own ends, and as soon as you send me a DM indicating your willingness to join the fight, you too can be a member of the Order! Specifically, one of the few people capable of awakening the Spark of Love in the Order's initiates, giving them the power necessary to fight against demons. If you've ever wanted to use the power of love and sex to save the world from evil, read on!

The Rules (a work in progress)

  1. To participate, just send me a DM informing me you'd like to pl ay. If you want to include things like a name, backstory, or image for your character, that's super cool but not necessary. You will play as an exorcist belonging to the Order of Eros, carrying out the Order's mission of banishing hostile demons back to their netherworld. You will be accompanied by an apprentice who may be weak and inexperienced to begin with, but holds the potential to attain great power; if you train your apprentice well, you will more easily be able to overcome your foes and establish yourself as the premier master of the Order! There will be a selection of student exorcists you can recruit as an apprentice when you sign up; if you prefer, you can instead create a custom apprentice to accompany you on your adventures. If you'd like a custom apprentice, just DM me and we can work something out!

  2. At any given time, there will be at least one demonic incursion occurring somewhere in the world. Players will carry out operations to repel these incursions; most incursions will require several operations. Different operations will require different skills for success; characters' skill ratings range from 1 to 5, with 5 being the best. At the end of each turn, the player whose apprentice has the highest total rating in the necessary skills will complete the operation, earning 2 points and unlocking the next stop. During certain operations, other players can receive credit as supporting agents, earning 1 point.

  3. A turn is completed whenever I play a match against one of the players. During the match, you could spend time training your apprentice, or you could use your amazing sexfighting prowess to battle an enemy or overcome some sort of other obstacle. When the match is finished, your apprentice can level up, gaining one or more levels in a skill of your choice. A character can gain up to five ranks in a skill.

  4. Each apprentice has a character class. Each class has eight career skills in which they are particularly adept; you will learn what an apprentice's career skills are when you recruit them. During an operation, apprentices may receive a multiplier to their career skill levels when determining which player has completed the operation.

  5. Sometimes the forces of evil strike back against our agents. When this happens, a Danger Mission will be generated. Each turn, qualified agents will automatically be assigned to active Danger Missions to attempt to stop whatever plot our foes are enacting. If they are successful, the players whose agents foiled the plot will each receive 1 point.

Additional rules may come into play as operations are completed, enemies are defeated, and mysteries are revealed.

Apprentices Available for Recruitment

The Order of Eros runs an academy in France where students who possess the mystical talents needed to exorcise demons can hone their magical abilities while learning the other skills necessary to bring the fight to the demons who threaten the world. Students can choose to study a wide variety of disciplines at the Academy, learning valuable survival skills, academic knowledge, and magical abilities. The following students are currently poised to graduate at the top of their class, awaiting the opportunity to become an apprentice and embark on their first mission.

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Shakira Al-Gazzawi
Class: Druid
Shakira has always been drawn to the mysteries of the past, and that interest has led her to spend countless hours exploring the remnants of ancient Egyptian tombs and temples, studying their history and deciphering hieroglyphics inscriptions. Her time at the Academy has inspired her to study the naturalistic magic of the druids, focusing on the mystical connections between humanity and the natural world. Shakira has a reputation for being asocial, preferring to spend her time studying ancient texts and devising elaborate outdoor rituals to spending time with her fellow students. Her patience and enthusiasm for delving deeply into magical and academic subjects which interest her is matched only by her ability to procrastinate on tasks that fail to capture her interests, and she's no stranger to pulling all-nighters to meet deadlines. Despite her tendency to isolate herself, Shakira's intellect, gentle spirit, and insatiable curiosity have the potential to make her a first-rate spellcaster, and if she can learn to collaborate effectively with her fellow exorcists, she can be a great asset to the Order.

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Yana Ognianova
Class: Hacker
Yana comes from a family of activists who fight passionately against corruption and injustice. From an early age, Yana watched her parents and their colleagues as they battled against powerful politicians and oligarchs who sought to further enrich and empower themselves at society's expense, and as a result she grew up with a strong sense of justice and determination. She initially intended to use her talent with computers to expose wrongdoing and hold the powerful accountable for her actions, but as one of the rare humans capable of hacking demonically-designed computer systems, she's shifted her focus to battling the supernatural threats which endanger the world. Yana is idealistic, with an inherent belief in the goodness of ordinary people, but like many Academy students she sometimes experiences self-doubt and hesitation when she allows herself to think about the magnitude of the evil she's training to fight against. With proper training and confidence, she may be able to overcome her own doubts and use her technical skills to protect the people of the world from both mortal and supernatural oppressors.

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Cielo Martinez
Class: Explorer
Cielo was born into a lineage of explorers and warriors, but has spent most of her life feeling like an outsider even among her own people, a sense which is exacerbated by her high expectations for herself and her quiet, introspective nature. Despite this, she has a bold spirit, and when not studying at the Academy she spends much of her time exploring the mountains of her homeland in search of knowledge that will allow her to protect her people from demonic threats and bring justice to those who would harm the innocent.

CURRENT OPERATIONS

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Indonesia

Operation 1: Investigation (Complete)
A mysterious temple has recently been discovered deep in the jungles of Indonesia, a find which has excited archaeologists and occultists alike. Before a comprehensive study of the site could be carried out, however, disturbing rumors began to emerge about the temple and the nearby village. People have supposedly been disappearing from the village without a trace, and attempts to investigate the disappearances have only led to rising paranoia and mistrust among the populace and the local authorities. If there's one thing the Order knows, it's that when people go missing around mysterious ruins, there's a good bet that demons, ghosts, or other supernatural creepers are responsible. As usual, the first step is to send some exorcist teams to investigate and reconnoiter the location to look for signs of supernatural interference. If we find any, we'll assess the situation and threat level before determining what our next steps could be. And if there aren't any supernatural shenanigans going on, well, we can always hit the beaches and enjoy a nice vacation. We'll need to be prepared for anything, so a combination of combat skills, knowledge, and charisma will come in handy.

Useful Skills: Melee Combat, Knowledge, Charm (Class skills receive a X2 multiplier during this operation)
Operation completed by: Akram Kazemi (Proxenus): 2 points awarded

Result
Lead Agent: Akram Kazemi (2 points to Proxenus)
Agent Akram Kazemi successfully navigated the Order's ship Nimrod's Eye to a secluded cove, successfully avoiding contact with local authorities who might be compromised by demonic influence; our our agents can use this location as a staging point for future operations. Making her way to the nearest port under the cover of night, Akram's knowledge of seafaring allowed her to quickly develop a network of contacts among local sailors, merchants, and fisherman, and after some discreet questioning, she heard several disturbing stories, most of them focused on an abandoned temple known as Kuil Cahaya Tersembunyi, deep in the jungles of the island's interior. A fisherman described how, during a trip upriver, he saw a group of villagers, perhaps a couple dozen in all, walking in unison toward the old temple as if entranced. As they began to climb the temple steps, they faded from view, as though their physical forms had turned to mist. Another boat captain described a harrowing trip while shipping goods from a coffee plantation to the port, during which he and his crew saw translucent spectral figures drifting through the jungle canopy at night. These ghostly figures followed the boat for the entire night, their indistinct whispers echoing through the otherwise silent jungle until the sun rose above the treetops and the apparitions vanished into the morning mist. These accounts indicate that some sort of supernatural events seem to be occurring in the vicinity of the temple, although it is unknown whether someone is summoning spirits, or whether they are somehow transforming living human beings into ethereal servants. Nor do we know the purpose behind these phenomena.

Operation 2: Investigate the Temple_ (Active Operation)
Now that we have learned that the abandoned temple seems to be a focal point of ominous phenomena, it's time to send some agents to determine just what is going on there. Reaching the site will recover taking a boat up the river, and navigating the waterways safely will require preparation and planning, and possibly some skill with elemental magic or the assistance of local guides. Caution is advised: given the temple's isolated location, agents cannot expect to rely upon any outside assistance once they reach their objective.

Useful Skills: Knowledge, Negotiation, Arcana Magic

Result
Lead Agent: Akram Kazemi (2 points to Proxenus)
Supporting Agent: Sama Katib (1 point to Alex)
Akram Kazemi secured a boat and organized an expedition up the river into the jungle in search of the ruined temple. With the information our agents obtained in the port, Akram arrived in what she believed to be the general vicinity of the temple. Unfortunately, the villagers inhabiting this area were clearly frightened and were reluctant to provide our agents with guidance or other assistance, but Akram was able to slowly win their trust and question them about the temple. According to local legends, the temple complex was once the center of worship for a powerful sorcerer king who ruled this island millennia ago, and that the sorcerer's wicked magic still clings to the very stones of the structure. Even after the sorcerer king's demise, the temple remained standing as a warning, and as a temptation. There are many legends of people who met terrible fates after entering the temple in search of the king's power. One example is that of the sorcerer Darma, who entered the temple and returned with an artifact he called the Veil of Shadows, which he used to battle the tyrannical foreign invaders who threatened his people. He initially gained fame as a freedom fighter, but as the months past, he became gaunt, his physical form starting to wither away as his attitude became more haunted and distant. Disaster struck when the invaders tracked Darma down to his home village, and in the battle that ensued, a wounded and desperateDarma unleashed his power can caused a maelstrom of shadows to descend upon the village from the sky, a phenomenon that was seen for miles around. No one knows what happened, but legends say that the village was left scoured of life, with the buildings intact but no living creature remaining, not even the remains. When people from the neighboring villages investigated, they found a garment made from flowing midnight-black cloth, supposed the Veil of Shadows itself, folded neatly and lying in the entryway of Darma's home. The Veil was supposedly immediately returned to the ruins of the temple, though no one Akram talked to would admit to having visited the temple itself, so the Veil's presence there is currently a matter of legend and speculation.

The stories and legends Akram collected have allowed our expedition to make their way through the jungle and locate the temple, which is a truly impressive complex made from stone, and which is mostly intact despite having been supposedly abandoned in the midst of the jungle for hundreds of years. We currently have it under surveillance, and will continue to reconnoiter the area to determine what dangers might await us, so our agents can be fully prepared when we enter the temple.

Back in port, Agent Sama Kitab and her handler Alex captured a demon who had been trying to assassinate the family of one of our informants. They subdued the demon using the... unique persuasion techniques known only to the Order of Eros. The demon seems to have some sort of power to control darkness and shadows in order to conceal herself, and also exhibited shapeshifting abilities, and she is now being interrogated so we can learn the source of her powers, and how many other demons and cultists may be threatening our agents and the townspeople.

Danger: Knives in the Fog (Side Mission)
It seems like Akram may have carried out her investigation with a bit too much confidence and too little caution, because two of the informants she talked to were killed during the night, their bodies found in the streets and covered with deep knife wounds. No one knows who is responsible for the attacks, but the mood among the sailors and foreigners in town is turning dark, as everyone wonders if they might be next. As the sun sets and the fog rolls in off the ocean to envelop the town, agents of the Order may find themselves having to use their skills to calm the population and defend their allies and informants against further attacks. (This is an ongoing mission. Qualified agents may be assigned to this mission automatically, granting bonus points to their players.)

Operation 3: The Veil of Shadows and the Temple of Light
Our surveillance indicates that the ancient temple is inhabited by someone, or something. Based on the information we've gathered, we expect at least one powerful demon to be there, as well as several cultists, who may be there under there own will, or may have been mentally dominated or outright zombified. This is a dangerous situation, but it's also exactly the kind of situation our agents train for. We'll try running the Order's standard playbook for a situation like this: we'll have agents who are skilled in ritual magic and fighting carry out a quick raid to enter the temple and purify its grounds, cutting off the demons' link to the Hells and to their infernal power, and then take advantage of the situation to defeat any demons there and free the cultists from their control if possible. Of course, we'll also want to make sure our agents have a means of escape of things go badly.

Useful Skills: Knowledge, Brawling, Riding (Class skills receive a X2 multiplier during this operation)

ACTIVE AGENTS

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Akram Kazemi (Recruited by Proxenus)
Class: Ship Captain
Skills: Knowledge 5*
Recruited by: Proxenus
Born into a proud naval family, Akram has always dreamed of following in her ancestors' footsteps and becoming a proud ship captain, sailing the seven seas and making a name for herself across the world. Akram's unquenchable ambition has fueled her studies in the Academy's Oceanographic Studies program, excelling in navigation, engineering, and seamanship. Although she was raised in a conservative society, Akram's time at the Academy has helped her gain the confidence to openly pursue her ambitions while following her unconventional career path, and her record at the Academy suggests that her technical talents and remarkable courage will serve her well as a roving demon hunter.

On her first mission after graduation, Akram was assigned command of one of the Order's exploration vessels, the Nimrod's Eye. Disguised as an ordinary scientific research ship, it can carry a sizeable crew of agents and a cargo hold full of equipment anywhere in the world with a combination of speed and discretion. During her inaugural voyage, Akram has proven to be a master navigator, demonstrating her worthiness of being given command of her own vessel at such a young age.

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Chan Soun
Class: Entertainer
Recruited by: Caspian
Chan has always been obsessed with dance and music, and when she was discovered to have the talent for exorcising demons, she was quickly recruited by the Academy and given a scholarship in its Performance Art department, a fledgling department that was recently created to capitalize on the surprising popular response to a recent movie about demon-hunting pop stars. Her unique performance style, combining graceful dancing with haunting melodies and lyrics based on traditional folk songs, have made her a star at the Academy, but she worries about whether she has what it takes to make it as a star in the wider world. Still, like many aspiring pop stars, Chan is fueled by a burning ambition to reach the top of her field and become a household name, even though she knows the entertainment field can be as dangerous and ruthless as the legions of Hell themselves. Luckily, Chan is patient and willing to endure the endless hours of practice and the inevitable setbacks she will face in pursuing her career, and that patience will serve her well when she's called upon to leave the spotlight of the stage and defend the world from the horrors which lurk in the shadows.

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Epistimi Stephanidou
Class: Entertainer
Recruited by: Ashley
Epistimi had the misfortune of being born into a prominent family that attracted the attention of opportunistic demons and the taint of corruption that always accompanies the favor of infernal forces. Her family was torn apart by a series of betrayals, and when her parents sent her to the Academy of Eros in a last-ditch effort to keep her safe from their wicked relatives, only to vanish shortly thereafter, Epistimi was left with an all-consuming hunger for vengeance against the demons that destroyed her family. She is a talented singer and dancer, and her performances allow her to channel her pain and rage onstage. Her performances are generally fierce, even to the point of edginess, and invariably exciting and moving. When she pours her heart into a performance, she can fire up a crowd, move them to tears, or even imbue them with some measure of her own anger. If she is taught to use her talents responsibly, her ability to move people's hearts and stir them to action could make her one of the Order's leaders. Without proper guidance, that same ability could make her incredibly dangerous.

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Donella Bousaid
Class: Socialite
Recruited by: William
Born into the wealthy elite, Donella has lived a life surrounded by danger and privilege in equal measure. She has always known that despite her family's wealth and power, they live an existence surrounded by rivals and enemies who would bring them down if given the chance. Easily recognizable by her impeccable fashion sense and penchant for designer clothes, she constantly asserts an aura of sophistication and class whenever she makes a public appearance. She knows how to navigate the treacherous waters of high society, showing wisdom and prescience as she stays a step ahead of her rivals, deftly avoiding danger and scandal. From a young age she has been trained to support her family's political ambitions, learning how to forge alliances, uncover secrets, and protect her own safety and interests. Without someone to check her worst impulses, her drive to accumulate more power and wealth may blind her to the consequences of her actions and the harm they could do to other people. Ever since Donella discovered that she possesses the talent to be an exorcist and enrolled in the Academy of the Order of Eros, she has been learning how to combine her newfound talents with her innate wisdom and social acumen in order to root out demonic influence in the highest echelons of society.

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Sama Katib
Class: Leader
Skills: Negotiation 4
Recruited by: Alex
Born into a family with a long-running tradition of political service and influence, Sama has always been expected to continue the family tradition and go into politics herself, a plan that was temporarily derailed when it was discovered she possessed the talent to be an exorcist and was recruited to the Order's Academy. Even as she prepares to defend the world against demons, she continues to look forward to helping build a new world once the invading evil has been defeated. Her fondest wish is to create a society in which the many diverse peoples of her homeland can live in peace and harmony, where everyone can find the security and sense of purpose they seek. Her analytical mind, which allows her to easily assess problems and identify possible solutions, will no doubt help her to achieve this goal... and in the meantime, it will certainly be useful to the Order in devising new strategies to stop the demonic incursions into our world.

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Hanifa
Class: Unknown
Recruited by: Aryan
Little is currently known of Hanifa's background. When demons attacked her rural village, she was the only resident who wasn't killed or kidnapped. When an exorcist from the Order of Eros arrived to set things to right, he found all the demons dead, heaped together with a single woman sitting on top of the pile. Overcome with a berserk rage, she attacked her would-be rescuer, only to be incapacitated and promptly brought to the Order's academ where her demon-slaying skills could be further trained and put to good use. Hanifa doesn't talk about her life before the Academy, and is likely still traumatized by the memories of what happened to her village. It remains to be seen how her skills and talents develop, but she clearly has the strength and motivation to bring the battle to the demons who threaten the world.

wc Est bi
autorenew Est dominant(e) et soumis(e)
access_time Dernière fois actif : Il y a environ 15 heures, Créé il y a 4 mois
access_time Heure locale : 15:18
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public Parties publiques
check Fantasmes OK : Domination féminine, Domination masculine, Pro Wrestling, Threesome/Participation de l'audience, Exhib/Extérieur, Douleur, Humiliation, Moquerie, Bondage, Fetishisme des pieds, Aisselles, Chatouilles, Jeux de sperme, Hypnose, Adoration des bites, Pussy Worship, Breeding, Monstres, Alcool
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