Im happy to play with bets, but i dont do IRL stuff on my end and i wont ask for "proof" you held up your end, honor system is fine, it is supposed to be for fun^^
I know some fun magic tricks if transformation, bondage or toys are your thing. or hypnosis (fuck i love hypnotizing a cutie <3)
Dice: roll dice with /roll 1d6 (or whatever number you want) mostly used for getting out of bondage or hypnosis.
Hypno Rules (for Classic and Hentai, courtesy of my Mistress Kerowin)
Hypno-Level-Rules:
You start the game with Level 0
Every Hypno action adds 1 Level until you get free.
Everytime you roll a 1 on a dice roll, you gain 1 Level. (for example: Level 2 --> Level 3)
After hitting a 5 or 6 (depending on your Hypno Level) you completely break free! (back to Level 0)
Level 1: Skip your actions, You have to hit a 5-6 to be free.
Level 2: For the next two turns, you can't roll to escape, and your opponent chooses your action.
Level 3: The opponent chooses a rule for just this game.
Level 4: If you roll a 2, you can't roll to escape during the next turn, and your opponent chooses your action.
Level 5: The opponent can choose all your actions (max 1 redraw per turn), and you can only escape with a 6 now.
Level 6 Max: You've been fully hypnotized! Your opponent chooses what you have to do (be full sub or dom), and you can no longer role to escape. At the end of the game your opponent may give you a special rule (separate from any bets!)
(Order of operations: hypno rolls --> rolls for rules set by hypno level 3 or personal rules --> bondage rolls)
You can keep some notes on this character. You'll be the only one to be able to see this: