Stephanie, Level 2 Real Domme (Exp: 0)
Artificer:
On any electric sex toy action, your opponent must roll 5 or 6 or you choose their next action. They must also use that toy IRL.
Critical: The affected person must continue to roll and use the toy until they roll a 5 or 6.
Overwhelm with Orgasms:
If your opponent fails an orgasm test, you may control their actions for 1d4 turns. You can give them irl instructions during this time.
Critical: This becomes 2d4 turns.
Focus:
Once per game, you can choose to turn a failed roll into a success for bondage or hypno.
Critical: Each effect can be used twice in the game.
Ditzy:
Once per game, your opponent may choose to turn a successful roll into a failure for bondage or hypno.
Critical: Each effect can be used twice in the game.
Gooner/Goonette:
When you engage in a self-pleasure action (gaining energy using hands on your genitals), you must roll a d6. On a 1-2 you can not stop, and must pick a masturbate action your next turn or skip. If IRL, edge.
new: wrist and ankle cuffs, suction cup dildo
For toys I have several different sized plugs, a basic vibrator, a wand vibrator, a couple bullet vibes, a collar with nipple clamps on a chain, a ball gag, a fleshlight, a remote controlled prostate massager (lovense edge, make me give you the link and you can control it remotely), a remote controlled vibrating cock ring, cock rings, some rope, markers for body writing, bondage tape, maybe some other things I forgot. I also have a bunch of sexy clothing, too (several bra and panty sets and stockings and some other sexy things)
Images and details of my toys and clothing
You can keep some notes on this character. You'll be the only one to be able to see this: