Stephanie, Level 3 Switchy Slut (Exp: 2)
Artificer:
On any electric sex toy action, your opponent must roll 5 or 6 or you choose their next action. They must also use that toy IRL.
Critical: The affected person must continue to roll and use the toy until they roll a 5 or 6.
High Risk High Reward:
The strength that comes with a weakness! When your opponent rolls a 1 on a hypno or bondage escape roll, it takes effect. You can give your opponent a task or a question. If the opponent object they need to skip, or edge 2 times if irl. if the opponent object you can give a new command the next turn. For the max of 2 turns. BUT if they roll a 6, they can do the same to you.
Critical: It triggers on a roll lower than a 4
Focus:
Once per game, you can choose to turn a failed roll into a success for bondage or hypno.
Critical: Each effect can be used twice in the game.
Ropebunny:
If you are bound by your opponent, they get to choose your first action after you escape, they cannot make you skip. They may also bind you with one thing IRL or have you edge.
Critical: After being freed, opponent controls for 3 turns, and they may bind with 3 items.
You can keep some notes on this character. You'll be the only one to be able to see this: