Rebus (Level 6) mail warning

Looking to have fun :)

Gay / Switch

[WIP]

Looking for matches (prefer classic, but I'm open for others). Playing with rules always adds more fun, but it's not needed.


Kassane's RPG character:
Rebus, Level 4 Sun Flower (Exp 0)

Strengths:

Edge Milker: Every time your opponent has to edge, you may roll 1d3 and add that many additional edges for them. In addition, if you roll a 3, they have to skip. If they are not doing IRL, you may still roll and have them skip whenever they would have had to edge.
Critical: The dice becomes 1d9, and the edge battery must skip on a 6-9.

Nipple expert: If you play a nipple action on your opponent, they roll a d6, on a 1 they fail and must skip. If IRL they must also edge. In addition, if they fail, add one to the failure number, up to a maximum of 5. If they roll a 6, the number goes down one.
Critical: The failure number can never go down.

Ruler: if the opponent rolls a 1 when resisting your strength or their own weakness you can give them a rule for the rest of the match

Signature strengths:

Alluring Feet: If you play a foot action on your opponent, they roll a d6, on a 1 they fail and must skip. If IRL they must also edge as many times as the number on the dice. In addition, if they fail, add one to the failure number, up to a maximum of 5. If they roll a 6, the number goes down one.
Critical: The failure number can never go down.

Lingering pheromones: On an action with body parts that would smell (pits, feet...), your opponent rolls a d6. On a 1, then they are hypnotized, and on a 6, they skip (and edge if IRL). If used consecutively, the aroma remains and your opponent needs to roll one dice more than last turn.
Critical: They now become hypnotized on a 1-3.

Focus: Once per game, you can choose to turn any failed roll into a success.
Critical: Each effect can be used twice in the game.

Practised hypnotist: If you keep opponent in hypnosis for 3 turns, you may give them one rule for the remainder of the game. This can include IRL. You may also control the first turn after your opponent breaks free from hypnosis.
Critical: The effect triggers after only one failure to escape.

Weakness:

Weak Will: If you are in hypnosis for 3 turns, your opponent may give you one rule for the remainder of the game. This can include IRL.
Critical: The effect triggers after only one failure to escape.

Sensitive Parts: If your opponent plays a fingering/handjob action on you. You roll a d6, on a 1, you fail and must skip. If IRL, then you must also edge. In addition, each failed roll, the fail number increases by one, up to a maximum of 5. If you roll a 6, the number decreases by 1. Only counts on genitals.
Critical: The fail number can not decrease, and hand actions involving anal, are now included.

wc Is gay
autorenew Is a switch
access_time Last time active: About 6 hours ago, Created 11 months ago
access_time Local time: 08:52
send Stats
vpn_lock Private games
timelapse Lasting effects
radio_button_unchecked Collared by Evan
mode_edit Marked by : 💠 Mr.K 🌟
radio_button_unchecked Currently collared: Matt (Level 2)
mode_edit Currently marked: 💠 Mr.K 🌟
check Kinks: Female domination, Male domination, Hardcore BDSM, Pro Wrestling, Threesome/Audience participation, Exhib/Outdoor, Anal, Feminization, Chastity belts/cages, Pain, Cock and balls torture (CBT), Pussy Torture, Cuckold, Pet Play, Humiliation, Mocking, Bondage, Foot fetish, Armpits, Tickling, Lick Ass, Cum play, Hypnosis, Cock Worship, Pussy Worship, Orgasm Control, Breath play, Breeding, Latex, Medical, Monsters, Alcohol, Food
shopping_cart Toys:

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