Desdemona (Level 6) mail warning

Tantalizing Tomboy~ (Kassane matches preferred. Feel like being milked of your levels?~)

Bi / Switch

Growing up in a small village that never quite got the memo that the rest of the setting was hentai fantasy rather than high fantasy, Desdemona idolized knights and paladins and basically anyone with cool armor. Her parents were peasant farmers, and when she wasn't helping them she was pestering the local guard for training with a sword. She ended up being a bit of a tomboy by the time she became a young adult, seeing herself as "one of the guys," much to her friends' embarrassment when they have to convince her to take a separate bath in the lake from the rest of them. Her story from there? I suppose that remains to be seen...

Character sheet for Kassane's RPG game:
Desdemona, Level 8 Knightly Paragon (Exp: 1)
Signature Strengths:
Indomitable: Your opponent's dice rolls require +/-1 to pass, and the number of your opponent's turns you control increases +1.
Hypnotic Feet: If you play a foot action on your opponent, they roll a d6, on a 1 they fail and must skip. If IRL they must also edge. In addition, if they fail, add one to the failure number, up to a maximum of 5. If they roll a 6, the number goes down one. In addition, they are entranced.
Strengths:
Hypnotist: If you keep opponent in hypnosis for 3 turns, you may give them one rule for the remainder of the game. This can include IRL.
Pheromones: On an action with body parts that would smell, if your opponent rolls a 1, then they are hypnotized.
Focus: Once per game, you can choose to turn a failed roll into a success for bondage or hypno.
Edge Milker: Every time your opponent has to edge, you may roll 1d3 and add that many additional edges for them. In addition, if you roll a 3, they have to skip. If they are not doing IRL, you may still roll and have them skip whenever they would have had to edge.
Ruler: if the opponent rolls a 1 when resisting your strength or their own weakness you can give them a rule for the rest of the match.
Gambler: You can wager an experience point at the start of a match, your opponent can deny you the match if they want because of this, the winner will get 1 more exp from this match. the loser loses 1 more.
Weakness:
Gullible: Your opponent can choose to make you accept the same bet as in gambler at the start of the game.
Critical: They can wait to make the bet real as long as they want, even if its the last turn, but not after they have won.

From what people have said, that's a good start for a profile. As my status mentions, I'm pretty new to this website, so I'm not 100% certain about the expectations. According to the linked blog, putting my kinks will help as well. Thus, here they shall be: Hypnosis will always be my number one, especially considering I do it IRL in my other spare time. Other mental chicanery holds a tie for second place, followed up by quite a lot of other things. Frankly, as long as anything bathroom or blood related is kept out, I should be able to find something to enjoy. I'm a switch, so if you see the character listed as a sub or a dom, I'm likely doing the dungeon adventure mode at that time.

wc Is bi
autorenew Is a switch
access_time Last time active: 11 days ago, Created about 2 months ago
star Has 14 stars
send Stats
vpn_lock Private games
radio_button_unchecked Currently collared: Lyon, the Worshipper
check Kinks: Female domination, Male domination, Pro Wrestling, Threesome/Audience participation, Exhib/Outdoor, Anal, Feminization, Chastity belts/cages, Pain, Cock and balls torture (CBT) (Give), Pussy Torture (Give), Cuckold, Pet Play, Humiliation, Mocking, Bondage, Foot fetish, Armpits (Give), Tickling (Give), Cum play, Hypnosis, Cock Worship, Pussy Worship, Orgasm Control, Breath play, Breeding, Latex, Medical, Monsters, Alcohol, Food
shopping_cart Toys:

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