Annie's edging game (Level 1) mail warning

Game of edging and denial

Bi / Switch

This is a game of edging and denial for one player. It is played against bots and suits for both genders. Made by Annie Smith.

The rules below are for long-term game, which involves playing lots of games. The rules can be also used for individual games. They can also be used by real players.

Feel free to modify and use the rules as you wish! If you have any suggestions, feel free to message me!

Annie's edging game

At the start of the game, the player is put to chastity. They are not allowed to cum until they beat the game (if using a real device, you can only unlock for the games and hygienic reasons).

There are four difficulty levels for the games with different rules for each level. The game starts in difficulty level EASY. Each time the player wins a match, the difficulty level increases by one level. Each time the player loses a match, the difficulty level decreases by one. The player wins the game by winning a match against the hardest difficulty level.

RULES FOR ALL GAMES
- The game must be in a public lobby. Rules or link to the rules must be visible in the game.
- All edges need to be recorded in the chat.
- The player must always be respectful to the bot and thank them after the game. Same holds for the audience members.
- Bondage and hypno rules affect the player.
- If the player wins, they can roll a reward. If the player wins without cumming, they can choose the reward.
- If the player loses, they must roll a punishment. If they lose without making the bot cum once, they must roll twice.
- Audience members are free to suggest new rules (the player has a veto right).
- If any rules are broken during the game, the player loses the match

Difficulty levels

EASY
- One edge for each cum test
- If player cums, they must hold an edge for 1d10 seconds
- Player can otherwise edge freely during the match
- Hypno and bondage: 3 turn limit, escape with 4, 5 and 6
- The player must choose one audience rule for each game

MEDIUM
- The player must edge for every point of Cum Overdrive they receive
- The player must edge and hold it for 1d10 seconds for each cum test
- The player must edge 5 times each time they cum
- Hypno and bondage: 5 turn limit, escape with 5 and 6
- The player must choose two audience rules for each game

HARD
- The player must edge every time their pleasure increases and hold it 1s for each point.
- The player must edge and hold it for 1d10 seconds each time their Cum Overdrive increases
- For each Cum test, the player must hold an edge for 10 seconds
- If the player cums, they must edge 10 times, each edge 1s longer than the previous one.
- Hypno and bondage: no turn limit, escape with 5 and 6.
- The player may not have breaks longer than 3 minutes from edging during the game
- The player must choose two audience rules for each game

CRUEL
- The player must edge once for each point of desire they receive.
- The player must edge every time their pleasure increases and hold it 1s for each point.
- The player must edge 1d10 times each time their Cum Overdrive increases
- For each Cum test, the player must edge 5 times, holding the edges for 10 seconds
- If the player cums, they must hold and edge for 60 seconds
- Hypno and bondage: no turn limit, escape with 6.
- The player may not have breaks longer than 1 minutes from edging during the game
- All audience rules apply

REWARDS (roll 1d6)
1: Bad luck: Roll one punishment with -1 to the roll (0 counts as 1).
2: Preparation: For the next game, you can ignore one rule
3: Private: For the next game, you can ignore two audience rules
4: Double of nothing: if you win your next game, you can increase the difficulty by two levels
5: Your choice: Choose one reward
6: Insurance: next time you lose a match, you can keep your current difficulty level

PUNISHMENTS (roll 1d6)
1: Bad luck: Roll two new punishments. Ignore all rolls of 1.
2: No rest for the wicked: Play again immediately.
3: Double sentence: Lower the difficulty two levels
4: Work harder: The next win does not increase the difficulty (or win the game)
5: New rules: Randomly choose one audience rule. That becomes permanent for the next three games (and does not count as audience rule)
6: No choice for you: The player must choose randomly audience rules for the next game and add one extra

wc Is bi
autorenew Is a switch
access_time Last time active: About 1 month ago, Created about 1 month ago
access_time Local time: 08:00
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Notes

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