Emi collecting ideas (Transgender) (Bot!) (Level 1) mail warning

Bi / Sub

First idea in the work, Volleyball on EF


Volleyball

Teams of at least 2 are playing against one another, rules are the same as in Volleyball with the score to win the match being negotioable between the two teams. Bets and the likes can gladly be made if all sides agree to them. Teasing from either side to distract their opponents is of course always welcome and fun~ Be creative~

For the dice rules of it all. For the serve, a d20 will be rolled.
The results of the dice are:

Nat 1: Missed the serve
2-5: Hit the serve quite bad (receiving team gets a +2 on their receive~)
6-8: Alright serve (Receiving team gets a +1 on their receive~)
9-11: Decent Serve (+/-0
12-15: Good serve (-1 on receive)
16-19 Very good serve (-2 on receive)
Nat 20: Perfect serve (Can only be received with a nat 20)

After the serve, receive~

Nat 1 or 1: Either very barely receiving the ball (1 with the reduced dice from the serve, then -3) or missing it completely (natural 1)
2-5: Barely received (-2 for the next roll)
6-8: Bad receive (-1 for the next roll)
9-11: Decent receive (+/-0)
12-15: Good receive (+1 for the next roll)
16-19: Very good receive (+2 for the next roll)
Nat 20: Excellent receive ( only nat 20 is +3 for the next roll)

Passing for the attack

1 or Nat 1: Makes a very misplaced pass to the striker (-3 if through a bad receive) or makes one terrible pass or doesn't get to the receive (miss)
2-5: Very bad pass (-2 for the next roll)
6-8: Bad pass (-1)
9-11: Decent (+/-0)
12-15: Good (+1)
16-19: Very good (+2)
Nat 20: Excellent (3 and only nat 20)

Strike

This will be just a normal d20 roll, aimed at one of the defenders. First, they have to beat the wall. Every person in the wall makes a d10 roll (2 max) and try to beat the roll of the attacker. If they fail, a receiver gets to try and receive the ball to keep it in play. If they succeed, the match continues as normal and the receive is decent the difference between the attacker roll and the receive. Example Attacker rolls a 11, receiver a 20 so the receive itself is a 9 afterwards.

For the wall, if they managed to beat the attacker by a number of 9 or less, the ball bounces back from the wall into the attackers field with one teammate able to receive the ball to keep it in play. (Having to beat the difference)

wc Is bi
autorenew Is a sub
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