Looking for Kassane's matches, come help restart my win streak~
Aktiv
Sihori, Level -5 Submissive Sorceress (Exp: 0)
Signature Strength:
Tempting Revelation: actions that strip myself count as hypnosis, and if more than 1 article of clothing comes off my opponent's first escape roll becomes one step more difficult (6 instead of 5-6 for example)
Strength:
Hypnotist: If you keep opponent in hypnosis for 3 turns, you may give them one rule for the remainder of the game. This can include IRL.
Critical: The effect triggers after only one failure to escape.
Signature Weakness:
Tied temptress: while bound, all of my weaknesses are critical
Tight Leash: when a leash action is used on me, roll a d3 and control my actions for that many turns (no skipping)
Weakness:
Butt Slut: When your opponent chooses an action where they put their strap on, cock, or tongue in your ass you must roll a d6 and if it is a 5 or 6, you must skip, if doing IRL and over 5, you must also penetrate your ass with something.
Critical: If butt slut is triggered, you must skip on a 4 or above, and in addition, you must always penetrate yourself if doing IRL on this action.
Foot Addict: If your opponent plays a foot action against you, roll a d6, on a 1 you fail and must skip. If IRL you must also edge. In addition, if you fail, add one to the failure number, up to a maximum of 5. If you roll a 6, the number goes down one.
Critical: The failure number can never go down.
Weak Will: If you are in hypnosis for 3 turns, your opponent may give you one rule for the remainder of the game. This can include IRL.
Critical: The effect triggers after only one failure to escape.
Ropebunny: If you are bound by your opponent, they get to choose your first action after you escape, they cannot make you skip. They may also bind you with one thing IRL or have you edge..
Critical: After being freed, opponent controls for 3 turns, and they may bind with 3 items.
Pet: Getting a butt plug or any pet play bondage in or on means your opponent can give you a new rule to follow for this match.
Critical: A leash now counts as well.
Strong Orgasms: If you fail an orgasm test, you lose control of your actions for 1d4 turns. Your opponent can give you irl instructions during this time.
Critical: This becomes 2d4 turns.
Ditzy: Once per game, your opponent may choose to turn a successful roll into a failure for bondage or hypno.
Critical: Each effect can be used twice in the game.
Sie können einige Notizen zu diesem Charakter machen. Sie werden der Einzige sein, der das sehen kann: