I’m not here to please you.
I’m here to measure you.
This is not roleplay for comfort, and it’s not about fantasies without consequences.
Every move you make is counted.
Every moment of control you lose is recorded.
Initiative raises your score.
Exposure drags it down.
Some players walk away proud.
Most don’t.
A few end up immortalized at the top.
Gender doesn’t matter.
Role doesn’t matter.
Only performance does.
If you step in, you accept the meter.
If you fail, your numbers stay.
Score: [XXX]
Score: [XXX]
Score: [XXX]
(List updated after every completed challenge)
1. Consent is mandatory
Limits are stated before starting.
Breaking them ends the challenge immediately and voids the score.
2. Two counters are always active
- Dominance Points (DP): gained by taking initiative.
- Exposure Points (EP): gained when you receive instead of control.
Your final score is DP − EP, plus bonuses.
3. Initiative is rewarded
Executing sexual actions increases your score.
Different types have different values.
4. Exposure is punished
Receiving actions increases EP and reduces your net result.
The higher the intensity, the higher the penalty.
5. Orgasms decide matches
Causing an orgasm grants a large DP bonus.
Receiving one adds heavy EP.
The first orgasm of the encounter is worth extra, for better or worse.
6. Repetition has a cost
Repeating the same action too often reduces its value.
Adapt or stagnate.
7. Passivity is failure
Doing nothing increases exposure automatically.
8. Victory matters — dominance matters more
Winning grants a bonus.
Winning by a large margin grants a much bigger one.
9. Scores are final
No negotiation.
No rewrites.
No public arguments.
10. The ranking is permanent
You can improve it.
You can ruin it.
But you can’t erase it.
All players are evaluated using the same metrics.
There are no exceptions.
The counters are always active during the challenge:
Dominance Points (DP) → gained by taking initiative
Exposure Points (EP) → gained by receiving and losing control
Your net score is calculated at the end.
Taking initiative increases your score.
Initiative matters.
But execution alone is never enough.
Receiving pleasure increases exposure and weakens your position.
The higher the intensity, the higher the penalty.
This is where most players lose.
The first climax of the encounter has extra weight.
Early control defines the match.
Additional bonus based on final net score difference:
Winning isn’t enough.
Dominating is what counts.
Final Score = DP − EP + Bonuses
Negative scores are possible.
And they stay on record.
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