This character does not exist anymore.
I love to describe game actions with realistic mechanics and coherence.
Age: 28
Height: 1.75m
Weight: 75 kg
Languages: Italian (native), English (fluent)
Bondage & Hypno Mechanics⛓️💥
Escape: Roll a die; 5 for rope or tape bondage, 6 for handcuffs.
Tied: Roll a die; roll <5 = skip or perform a realistic tied-up action until you break free.
Bondage: To perform a bondage action, the user must describe how it is made; otherwise, it is not valid.
Tight (Reinforce): When the tied character fails to escape, the other character can roll to tighten the bondage. Roll ≥5: reinforced bondage applied. The tied character must succeed twice—first to loosen the restraints, then again to break free. Reinforcement can stack up to level 3.
Hypnotized: Roll a die; roll <5 = follow opponent’s instructions until you break free.
Special Rules 🎲
Bets: You can bet with me before our fight begins. The winner will give the loser a new temporary rule to play with. I love to bet actions during game too.
Kassane's RPG Game
Marco, Level 1 (Title) 0xp
Strengths
Artificer: On any electric sex toy action, your opponent must roll 5 or 6 or you choose their next action. They must also use that toy IRL.
Critical: The affected person must continue to roll and use the toy until they roll a 5 or 6.
Weakness
Tickle Toy: If your opponent plays a tickling action on you, roll a d6. If you roll a 4 or lower, you fail and must skip your turn. If you're in bondage, rolling anything less than a 6 is a failure.
Critical: Once your opponent plays a tickling action on you, you must continue skipping turns and rolling until you get a successful roll (6 if you're in bondage, 5 or 6 if not), and if playing with IRL rules you must edge each time you fail. Alternatively, you can allow your opponent to give you a new rule for the remainder of the game to escape this effect (however, the effect will trigger again if another tickling action is used).
You can keep some notes on this character. You'll be the only one to be able to see this: