Strength;
Skilled wrestler: If you pin your opponent’s shoulders with a move they must roll 5 or 6 to escape and play normally. If they roll 3 or 4 they must skip. If they roll 1 or 2 they must skip and simulate any stimulation happening in the he action irl. If you pin you opponent 3 consecutive times without them escaping by rolling 5 or 6 you give them a rule that last the rest of the game irl rules included.
Weakness:
Strong Orgasms: If you fail an orgasm test, you lose control of your actions for 1d6 turns. Your opponent can give you irl instructions during this time.
You can keep some notes on this character. You'll be the only one to be able to see this: