Strength;
Skilled wrestler: If you pin your opponent’s shoulders with a move they must roll 5 or 6 to escape and play normally. If they roll 3 or 4 they must skip. If they roll 1 or 2 they must skip and simulate any stimulation happening in the he action irl. If you pin you opponent 3 consecutive times without them escaping by rolling 5 or 6 you give them a rule that last the rest of the game irl rules included.
Weakness:
Strong Orgasms: If you fail an orgasm test, you lose control of your actions for 1d6 turns. Your opponent can give you irl instructions during this time.
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