🎲🍀Let me take you into the realm of gambling🍀🎲
Hello dear visitor, welcome to my profile page. My name is Klara Sonas🍀, proud property of my master James🤗💖. I am 1.56m tall and have red hair and green eyes. I'm slim, slightly athletic, and have two lovely C-cup breasts and a sweet little ass. I'm a princess who was cast out from the Garden of Eden into the hell for gambling too much.
Here I met my wonderful master, who advised me to continue following my dreams, regardless of whether it was a sin. So, with his help, I founded my own little gambling realm🎲💰💸. Where the stakes are high and the thin line between winning and losing everything is greater than one could dare to dream. Where you gain more and more power the higher you bet...✨
So, dear visitor, do you dare to enter my realm and follow my sacred rules of gambling🃏🎲 ?
Are you ready to bet big and compete against the princess of gambling👑🎲?
That remains to be seen...but one thing is certain:

- Before each match, the opponents determine the amount they want to bet. This is divided into four categories that offer different advantages for the players. Both parties promise with the word "Aschente" to keep the bet, should they lose.
(See section betting categories)- Bondage/hypnotization allways last until you can brake free on a 5 or 6. Both can also be played with advanced rules after consultation with your opponent. (See section advanced rules)
- If your Opponent pin you down you have to skip Your opponent needs a higher dice result than yours to pin you down.
- If your Opponent puts bondage gear on you that goes beyond the normal restraints like a blinfold, gag or collar, You have to also roll 5 or 6 to get rid of these and their disadvantages. (The disadvantages are listed under the advanced bondage rules)
• A In-game rule limited to 5 to 10 games.
The Players gains the ability:
• To roll twice for escapes during the match.
• A limited or unlimited pf change (pfp, appearance or text with gifs)
The Players gains the ability:
• To roll twice for escapes during the match.
• To escape on 4,5 or 6
• An irl task (like edges, or wearing something etc.)
The Players gains the ability:
• To roll twice for escapes during the match.
• To escape on 4,5 or 6
• To tie up his opponent if he rolls a 6 during an escape attempt
The same applies to the loser's orgasm. By agreement, this can be extended to real life, for example, a weekly IRL task or a certain number of edges that the loser must complete, etc.)
The Players gains the ability:
• To roll twice for escapes during the match.
• To escape on 4,5 or 6
• To tie up/hypnotize his opponent if he rolls a 6 during an escape attempt
• To pin down his opponent for a longer time and determine his actions
(every round new pin roll until the opponent rolls higher than you)
• To let the opponent edge 3 times in the match
(roll the dice. If it is a 4, 5 or 6, the opponent has to edge either 8, 10 or 12 times depending on which of the three numbers was rolled)
You start the game with Level 0.
Every Bondage action adds 1 Level until you get free.
After hitting a 5 or 6 (depending on your Bondage Level) you completely break free! (back to Level 0)
Level 1: You have to hit a 5-6 to be free.
Level 2: For the next two turns, you can't roll to escape.
Level 3: The opponent add a collar to your bondage.
Level 4: If you roll a 1-2, you can't roll to escape during the next turn, and your opponent add a gag to your bondage.
Level 5: The opponent add a blindfold to your bondage, and you can only escape with a 6 now.
Level 6: You've been fully tied down! There is noch Chance for escape anymore! You can no longer role to escape and your Opponent can play with you how he/she want
(Instant Lose If both parties are okay with this, the game can now be continued with IRL instructions )
Advanced Bondage Gear Disadvantage:
Collar-->The player have to take allways submissive actions, if they are available for selection.
Gag-->The player can no longer speak clearly and must always choose an oral action if possible.
Blindfold-->The player has disadvantage on all his escape rolls and his/her actions are limited to the upper two options.
You start the game with Level 0.
Every Hypno action adds 1 Level until you get free.
Everytime you roll a 1 on a dice roll, you gain 1 Level. (for example: Level 2 --> Level 3)
After hitting a 5 or 6 (depending on your Hypno Level) you completely break free! (back to Level 0)
Level 1: You have to hit a 5-6 to be free.
Level 2: For the next two turns, you can't roll to escape, and your opponent chooses your action.
Level 3: The opponent chooses a rule for just this game.
Level 4: If you roll a 2, you can't roll to escape during the next turn, and your opponent chooses your action.
Level 5: The opponent can choose all your actions (max 1 redraw per turn), and you can only escape with a 6 now.
Level 6: You've been fully hypnotized! Your opponent chooses what you have to do (be full sub or dom), and you can no longer role to escape. At the end of the game your opponent may give you a special rule (separate from any bets!)
(Order of operations: hypno rolls --> rolls for rules set by hypno level 3 or personal rules --> bondage rolls)
You can keep some notes on this character. You'll be the only one to be able to see this: