Sometimes I play with him.
If you're lucky I might play with you.
Here for a good time not a long time.
xo K
Classic rules:
1. Since you're so used to chastity and ass fucking, then your pussy should be sensitive. When your pussy gets fucked, you have to be grateful for it, you can't do things with your pussy yourself because you're out of the habit (Mistress Myo will decide ? games when I'm out of chastity)
2. While you're in bondage if a vibe is used on you, skip your turn. (3/5 games)
3. I begin each game in bondage and can only escape with a roll of 6 (2/4 games)
4. If multiple partners are fucking me, I skip my turn (0/3 games)
Advanced/Extended bondage rules:
- On roll of 1 or 2, redraw actions and then skip turn
- If the bottom two options are greyed out due to lack of energy, you are too tired to struggle and skip your turn without rolling to escape.
- Modular bondage, the bound may still choose actions based on what body parts they have free, (RP dictated)
Chris beat me and gave me hypno triggers, the first time they happen in a match: The first time I'm naked, plugged or nipples clamped. (5/5 matches)
Chris beat me. When my asshole is stimulated, I roll. On a 1 I redraw and skip. On a 2 I skip. (3/3 anal orgasms)
Khristina, Level -17 (Exp: 0)
STRENGTHS:
1) Signature Gambler: I can wager an extra +2 XP at the start of a match. Opponent can deny match because of this.
Critical (vs. Gullible): I can activate any time before the match ends.
WEAKNESSES:
1) Signature Gullible: My opponent can choose to make me accept a bet as in gambler at the start of the game, for +2 XP. This is in addition to the Gambler XP. Any bet XP are doubled if I lose and my opponent has more than 35 life. Opponent may activate my Gambler strength even if I don't.
2) Signature Ropeslut: If I am bound by your opponent, they get to choose my first action after I escape, they cannot make me skip. They may also bind me with one thing IRL or have me edge. My first escape roll must be 6, and if an opponent's first escape roll is 6 the bondage is reversed on me. I must pick any self-bondage actions available to me. A hypnotized opponent may choose a bondage action to break free of hypnosis.
Critical (vs. Rigger): After being freed, opponent controls for 3 turns, and they may bind with 3 items.
3) Signature Nudist: I must pick any stripping actions available to me. The first time my pussy and breasts are exposed together I am hypnotized and I do not get an escape roll on the first turn.
Critical (vs. Exhibitionist): I am also hypnotized the first time my opponent's underwear is stripped.
4) Signature Toy slut: On any sex toy action, I roll d6 and am hypnotized on a 1, or opponent chooses my next action on a 2-4. I must also use that toy IRL.
Critical (vs. Artificer): The effect applies even when using a toy on myself. IRL, I must continue to roll and use the toy until rolling a 5 or 6.
5) Signature Tied Temptress (thanks to Sihori): While bound, all of my weaknesses are critical
6) Signature Automaton: For my first orgasm of the game, if I am hypnotized during the cum test I must cum.
7) Signature Pain Slut: On pain action, if I roll 1 or 2, must redraw and skip. If IRL opponent can also give instructions.
Critical (vs. Artificer): Roll becomes a 1-3. If IRL opponent may punish me in order to extract additional concessions aside from a skip
8) Signature Hypnoslut: If I am in hypnosis for 3 turns, my opponent may give me one rule for the remainder of the game which can include IRL. During the game opponent may trigger hypnosis for two of the following, one time each, regardless of who chose the action, when I'm: plugged, penetrated (any hole), clamped, spanked, tied, blindfolded, gagged, tasting or smelling something, touching myself.
Critical (vs. Hypnotist): Rule triggers after one failed roll.
9) Signature Ditzy: Once per game, my opponent may choose to turn a successful roll into a failure for each of bondage and hypno. If my opponent has a pussy, they may activate each effect twice.
Critical (vs. Focus): Each effect may be triggered twice. If my opponent has a pussy, they may activate each effect three times.
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Regular weaknesses
12)Butt Slut: When your opponent chooses an action where they put their strap on, cock, or tongue in your ass you must roll a d6 and if it is a 5 or 6, you must skip, if doing IRL and over 5, you must also penetrate your ass with something.
Critical (vs. Cheek Master): If butt slut is triggered, you must skip on a 4 or above, and in addition, you must always penetrate yourself if doing IRL on this action.
13) Strong Orgasms: If you fail an orgasm test, you lose control of your actions for 1d4 turns. Your opponent can give you irl instructions during this time.
Critical (vs. Overwhelm): This becomes 2d4 turns.
14) Weak to smells: On an action with body parts that would smell, if you roll a 1, then you are hypnotized.
Critical (vs. Pheromones): Roll becomes 1-3.
15) Pet: Getting a butt plug or any pet play bondage in or on means your opponent can give you a new rule to follow for this match.
Critical (vs. Tamer): A leash now counts as well.
16) Rule Slut: when you roll a 1 when resisting the opponent’s strengths or your weaknesses the opponent can give you a rule for the rest of the match.
Critical (vs. Ruler): this applies to hypno/bondage too
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You can keep some notes on this character. You'll be the only one to be able to see this: