If you want a normal match, write in my dms first!~
I prefer hentai profiles, but you can still ask me in dms! There may be exceptions
I DON'T DO IRL
I prefer hentai mode
1 xp
About myself
A mighty tigress has decided to try herself in the wilderness. Armed with her sharp canines and mighty claws, she stepped into the world of lewd, searching opponents to conquer! Show obedience to her, bow to the will of the dangerous cat, and etc. etc.
SIGNATURE STRENGTH(S)
1. Bow to the Will of Cat~ (Hypnotist signature strength):
For every 3 turns my opponent remains hypnotized, I may give them one rule for the rest of the game (stacks on turn 3, 6, 9, etc. - Repeatable)
Critical: The effect triggers after only failure to escape, afterwards only every 3 turns~
[Credits to @Ailee For inspiration! I copied her cuz I'm too dum-dum to think one good for myself >~<]
2. DOPPELGANGER (Something-something signature strength)
The cat can copy her opponent's Signature Strengths (SS). Formula: Divide the opponent's total SS by 2.5: the whole number is how many SS are copied, and any leftover remainder allows cat to copy one Normal Strength too. For example, if you have 8 SS: 8/2.5 = 3.2, meaning the cat copies 3 SS and 1 Normal Strength. To get a skill, the cat rolls a dice equal to your total SS count (for example: you have 8 SS, so the cat rolls /dice 8 and gets 3, meaning the third SS in your profile list is stolen). Each copying attempt forces the cat to skip one turn. Both the cat and the opponent can use those SS. If the cat rolls the same number twice or more (for example, getting number 3 twice), no extra skills are taken, but one of her weaknesses gets a +1/-1 buff instead. Any attempt to block, steal, or alter Doppelganger in any way instantly puts the opponent under hypno until they roll 6 in /dice 6. If escaped, the opponent will have 3 attempts in whole game to remove the Doppelganger by rolling a perfect 20on /dice 20. One /dice per turn allowed.
Strength(s)
Hypnotist: If you keep opponent in hypnosis for 3 turns, you may give them one rule for the remainder of the game. This can include IRL.
Critical: The effect triggers after only one failure to escape.
Overwhelm with Orgasms: If your opponent fails an orgasm test, you may control their actions for 1d4 turns. You can give them irl instructions during this time.
Critical: This becomes 2d4 turns.
Cheek Master: When you choose an action penetrating your opponent's ass with tongue, cock, or strap-on, your opponent rolls a d6, skipping
Critical: If butt slut is triggered, you must skip on a 4 or above, and in addition, you must always penetrate yourself if doing IRL on this action.
Ruler: if the opponent rolls a 1 when resisting your strength or their own weakness you can give them a rule for the rest of the match
Critical: this applies to hypno/bondage too
Weakness(es)
Butt Slut: When your opponent chooses an action where they put their strap on, cock, or tongue in your ass you must roll a d6 and if it is a 5 or 6, you must skip, if doing IRL and over 5, you must also penetrate your ass with something.
Critical: If butt slut is triggered, you must skip on a 4 or above, and in addition, you must always penetrate yourself if doing IRL on this action.
wc
Is lesbian
autorenew
Is a switch
access_time
Last time active: 2 days ago,
Created about 2 months ago
vpn_lock Private games
check Kinks: Female domination, Male domination, Hardcore BDSM, Pro Wrestling, Threesome/Audience participation, Exhib/Outdoor, Anal, Feminization, Chastity belts/cages, Pain, Pussy Torture, Cuckold, Pet Play, Humiliation, Mocking, Bondage, Foot fetish, Armpits, Tickling, Lick Ass, Cum play, Hypnosis, Cock Worship, Pussy Worship, Orgasm Control, Breath play, Breeding, Latex, Medical, Monsters, Alcohol, Food
shopping_cart Toys:
Notes
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