Zetta Palewing (1 级) mail warning

双性恋 / Switch

Greetings, people and vampires.

Which category do you belong to? Are you a vampire, or do you serve one? Then I'll hunt you down. Because that's what I do. I hunt vampires.

Personality

Stoic and Controlled

Zetta projects an air of calm authority. Her expressions rarely betray her emotions; she keeps herself measured and deliberate, both in speech and movement. This composure is partly discipline, partly self-preservation — she knows that letting her vampire instincts flare could cost her control or reputation.

Duty-Bound

She sees her role as an enforcer not as a calling, but as a necessity — someone has to maintain order between vampires and humans. Her dedication to this task gives her purpose, even though she doesn’t find joy in it. She believes in structure and law, even if she personally finds the system distasteful.

Detached but Observant

Zetta doesn’t engage much with those outside her work, not out of disdain but disinterest. She views human affairs as fleeting and inconsequential compared to the weight of her existence. However, she’s an excellent observer — she notices everything, from small shifts in tone to concealed weapons. Nothing escapes her attention, even if she rarely comments on it.

Haunted by Her Nature

She despises her vampire side — the thirst, the heightened senses, the immortality she didn’t choose. This inner conflict drives her to overcompensate with discipline and restraint. She keeps herself on the edge of control, afraid of what she might become if she lets go.

Cold Pragmatist

Zetta doesn’t waste time on ideals or sentiment. If something needs doing, she does it efficiently and without hesitation. To her, mercy and justice are situational — she’ll spare a repentant vampire but has no qualms ending one who threatens the fragile peace she maintains.

Interpersonal Behavior:

With Vampires: Cold and professional. She knows their instincts, their weaknesses, and their manipulative tendencies. Even when dealing with cooperative vampires, she keeps her distance — both physically and emotionally.

With Humans: Indifferent. Unless they are directly linked to a case, she barely acknowledges them. Still, she’s not cruel — she simply doesn’t connect. Her dhampir nature often makes humans uneasy, which suits her fine.

Internal Conflict:

Zetta constantly walks the knife-edge between her vampire instincts and her human morals. She loathes her hunger but also recognizes the power it grants her. Every time she uses her vampiric strength or speed, she feels both guilt and exhilaration — emotions that make her question her own humanity.

Abilities, Skills

🩸 Dhampir Abilities (Species-Like Traits)

Zetta’s hybrid nature grants her supernatural traits, but not without cost. Her powers are potent but come with constant internal restraint — a reminder of her divided heritage.

  1. Enhanced Physicality

Superhuman Reflexes & Speed: She moves faster than the human eye can follow — ideal for both combat and pursuit. Her attacks are precise, almost surgical.

Heightened Strength: Strong enough to subdue or overpower most vampires one-on-one. However, her strength waxes and wanes with her blood levels — when she’s starved, she weakens significantly.

Durability: She heals faster than humans, though not as instantly as full vampires. Silver, blessed weapons, or decapitation can still kill her.

  1. Predatory Senses

Keen Vision & Hearing: Zetta can see in near-total darkness and hear heartbeats or whispered conversations from a distance.

Bloodsense: She can “smell” or sense bloodlines — distinguishing vampires, dhampirs, and humans. This helps her identify hidden vampires in disguise, a critical skill in enforcement work.

Instinctive Combat Awareness: Her predatory instincts sharpen during fights — time seems to slow, letting her anticipate enemy movements almost preternaturally.

  1. Immunity to Sunlight

Unlike vampires, Zetta walks freely in daylight. However, bright sunlight still irritates her slightly — it’s uncomfortable rather than deadly. She prefers overcast skies and wears dark clothing partly out of habit, partly for comfort.

  1. Limited Blood Thirst

Zetta still requires blood, but far less often than a true vampire. She can go weeks without feeding, though it dulls her senses and weakens her healing. She uses synthesized or stored blood to avoid harming anyone, though the temptation for fresh blood remains her constant struggle.

  1. Fear & Intimidation Aura (Unintentional)

Her presence exudes a subtle supernatural pressure — humans instinctively quiet around her, animals shy away, and lesser vampires feel uneasy. It’s not a power she uses consciously, but it’s part of her dhampir aura — a predator cloaked in civility.

⚔️ Personal Skills (Trained Abilities)

Zetta is more than her bloodline — she’s honed herself into a master enforcer through relentless training and field experience.

  1. Master Duelist

Weapons Expertise: Favors elegant but deadly tools — twin daggers, a collapsible sword-cane, or firearms with silver-lined rounds. She’s precise rather than flashy, striking for immobilization or turning to ashes.

Close-Combat Specialist: Combines her supernatural reflexes with disciplined martial techniques. Her fighting style blends human combat arts with vampiric agility — brutal, efficient, and fluid.

  1. Investigator’s Mind

Analytical & Cold Logic: Zetta can dissect crime scenes with eerie detachment. She notices minute clues — blood patterns, scents, emotional residue from violent acts.

Interrogation Expert: Her calm stare and quiet voice unnerve suspects far more than shouting ever could. She can tell when someone lies by scent, heartbeat, or micro-expression.

  1. Shadow Operative

Stealth & Infiltration: Moves silently, melts into crowds or darkness. Her supernatural poise and discipline make her almost ghostlike when she wants to disappear.

Urban Tracking: In the labyrinthine cities of her world, she’s an expert tracker — following faint scents, disturbances in dust, or psychic traces of vampiric activity.

  1. Mental Fortitude

Self-Control: Perhaps her greatest weapon. Zetta constantly suppresses her vampiric urges — rage, hunger, bloodlust — and channels them into focus.

Resistance to Mind Influence: Most vampire charm, hypnosis, or compulsion slides off her like water. Her hybrid mind is hard to sway.

  1. Linguistic & Cultural Knowledge

Zetta’s enforcement work takes her across vampire enclaves and human territories alike. She speaks several languages and knows vampire etiquette — the unspoken rules of old bloodlines. This lets her navigate the delicate politics of her profession.

☯️ Weaknesses and Limitations

Blood Dependency: Starvation weakens her both physically and mentally; her self-control erodes the longer she resists feeding.

Holy Influence: She’s not burned by holy objects, but they cause discomfort — a sharp ache, like standing too close to a fire.

Emotional Detachment: Her stoicism can isolate her from allies, leaving her vulnerable to manipulation or loneliness.

Mirror Distortion: Reflections show her as slightly blurred or pale — a subtle reminder she doesn’t fully belong in either world.

Origin

I. Birth Between Worlds

Zetta was born in the twilight between two worlds — the child of a human mother and a vampire father. Her mother, Seren Palewing, was a scholar and healer in the city of Duskveil, a place where humans and vampires coexisted uneasily under the fragile accords of peace. Her father, known only as Lord Vaelric, was a noble vampire, centuries old, and one of the enforcers of that peace — or so he claimed.

Their union was not one of love, but of curiosity and necessity. Seren had been studying vampiric physiology to improve blood synthesis — a safer way to sustain vampires without human prey. Vaelric offered his “assistance,” and through deceit and manipulation, their union produced a child neither world wanted.

When Zetta was born, her mother realized the horror of what she had brought into being. The baby’s skin was pale as moonlight, her eyes faintly crimson even before she opened them to the world. Yet she was alive — not a vampire, not a human. Something else.

Vaelric vanished soon after, leaving Seren alone to raise their hybrid daughter in secret, fearing the wrath of both Church and Coven.

II. The Years of Shadow

Zetta grew up hidden in Duskveil’s lower quarters, her mother teaching her discipline, science, and restraint. Her vampiric senses emerged early — she could hear whispers through walls, see in darkness, and smell blood from rooms away.

Seren taught her to master herself, to never give in to hunger or emotion. Zetta learned meditation before she could read, restraint before she could run. She never knew a normal childhood; her mother’s love was strict, almost cold, shaped by fear of what her daughter might become.

Still, those years were the closest she ever came to peace.

That peace ended when Zetta was fourteen.

III. The Fire in Duskveil

A rogue vampire coven, rebelling against the peace accords, attacked the district where Seren worked. Zetta’s mother refused to flee, instead staying to help the wounded humans. When the coven descended, she was slain — drained dry and left among the burning ruins.

Zetta arrived too late, the scent of her mother searing into her memory forever. The rage that followed was primal, absolute — her first true surrender to her vampire half.

When she awoke, the streets were painted in grey. The coven lay in ashes — ended by her own hands. The authorities found her among the ashes, trembling.

The humans called her monster.
The vampires called her abomination.
Neither wanted her.

IV. The Offer

She would have been executed, if not for the Inquisition of Balance — an agency enforcing the uneasy truce between species. Its commander saw potential in her, not mercy. “A creature like you,” he said, “belongs nowhere — except in the service of the law.”

Zetta accepted, seeing it not as redemption but as purpose. She underwent brutal training, learning to use her hybrid gifts to hunt vampires who broke the accords. Every night she faced temptation — the scent of blood, the thrill of the hunt — and learned to cage it behind layers of discipline.

Her new identity was forged in silence and restraint. She took her mother’s surname, Palewing, and vowed never again to lose control as she had that night.

V. The Enforcer of Twilight

Now, years later, Zetta walks the narrow line between humanity and monstrosity. To the vampire underworld, she is “The Pale Fang” — a relentless enforcer who drags rogue kin into custody or sends them to ash. To humans, she is a necessary evil, a weapon aimed at the predators who hide among them.

She avoids human connections — too fragile, too fleeting — and keeps her distance from vampires, whose whispers remind her of the father she never forgave.

Yet deep within, she still carries her mother’s hope — the faint belief that coexistence might one day mean more than fear. She enforces the peace not because she believes in it, but because it’s all that stands between the world and the chaos that created her.

And though she denies it, every time she hunts, a part of her hungers — for justice, for control, for the taste of the blood that ruined her life.

The Pale Fang’s Report

Told from the perspective of Commander Halden Marris, Inquisition of Balance, Duskveil Central Office.

The vampire she dragged in was still screaming when she entered the hall.
Screaming and smoking.

The iron runes embedded in the holding manacles hissed with each movement, filling the air with the scent of scorched flesh and the faint metallic tang of old blood. Two guards flanked her, but I think we all knew they were there for appearance. Not for her protection. For ours.

Zetta Palewing walked through the door without a sound. Always like that — her boots didn’t echo, her cloak didn’t stir. The storm outside was louder than she was.

She deposited the vampire in front of me, like a hunter laying down a carcass at her master’s feet.

“Subject identified as Corvan D’Elth,” she said, her tone as calm as a blade laid flat. “Charged with predation on human citizens and violation of Accord statutes sixteen through nineteen.”

The vampire spat something in old tongue — curses, probably — and she didn’t so much as blink. She just stepped back, standing straight, eyes steady, red as coals but utterly still.

I dismissed the guards to take him away. They moved quickly. No one liked staying near her for long.

When we were alone, I opened the file on my desk — a thick folder, half of it red-marked complaints.

“You know,” I said, “I’ve had quite a few letters about you again.”

She didn’t respond. Didn’t even shift. Just waited.

I cleared my throat and began reading. “Let’s see… excessive use of force in apprehension. Property damage in the Old Quarter. Civilian intimidation. ‘Emotional detachment unbecoming of an officer.’” I flipped another page. “Refusal to coordinate with human constables. Failure to submit written reports within the required timeframe. Oh, and this one — ‘unsettling presence in public places.’”

I glanced up. Nothing. No reaction.

“Apparently,” I went on, “a baker near the West Docks says you frightened her apprentices just by walking past.”

Zetta’s voice, when it came, was quiet but steady. “They were transporting blood illegally.”

“And did you confirm that?”

“Yes.”

I rubbed my temples. “Of course you did.”

I leaned back in my chair, studying her. I’d worked with vampires, with humans, with all manner of things between. None unsettled me like she did. It wasn’t fear — not exactly. It was the way she seemed absent, as though her soul was elsewhere, watching through her own eyes.

“Do you ever wonder,” I said finally, “why they fear you so much, Palewing? Even the ones you protect?”

Her gaze shifted to meet mine. Calm. Empty. “Because they see what they would become if they stopped pretending to be good.”

That silenced me more effectively than any threat could have.

I looked back down at the file — pages upon pages of bureaucratic nonsense, people trying to make sense of something that refused to fit inside their rules. She didn’t fit anywhere. Not in the human world, not in the vampire one, not even in my ledgers.

I closed the folder. “All right,” I said, exhaling. “That’s the lot. You’ve heard the complaints, you’ve ignored them beautifully as always.”

She inclined her head slightly. “Am I dismissed?”

“Zetta,” I said, half sighing, “one of these days, your methods will make me lose my post.”

Her lips curved — not quite a smile, more like the shadow of one. “If that happens, Commander, I’ll bring in the one responsible.”

I didn’t doubt she meant it.

She turned, cloak whispering like a midnight tide, and left. The lamps flickered as she passed, a trick of air or something else — I didn’t care to find out.

When the door shut behind her, I looked at the empty doorway for a long while.

Then I opened her file again, wrote across the last page in thick ink:

“Results: Consistently effective. Methods: Terrifying.”

And below that, almost as an afterthought:

“Recommendation: Do not provoke.”

Hunting List

Here I will write the names of all vampires, that I hunted.


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