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Hypnosis Overload- When a hypnosis action is used, the hypnotized person rolls. 1-4= hypnotized. 5-6=hypnosis doesn't work or is ended. Each failed escape by the hypnotized person increases their hypnosis level.
Level 1- Action for the person is picked or asked to skip
Level 2- Next two turns the action is picked or skipped. Must also skip their next roll.
Level 3- Action is picked or skipped & the player gets a mini-rule to play with for the rest of the game
Level 4- Actions are picked for the next three turns & must auto-fail the first cum test. Skip rolling for 3 turns.
Level 5- Actions picked & a rule is given for the next 3 games.
Level 6- Actions picked for next five turns. Skip rolling for 5 turns.
Level 7- Fully Hypnotized & must auto-fail both cum tests. Rule given for next five games.
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