Strengths:
Orator: On oral action, if opponent rolls 1 or 2, they skip and edge. (Crit 3)
Unyielding: Your opponent's weaknesses requires +/-1 on dice rolls to pass, and the number of your opponent's turns you control increases +1.
Weakness:
Gullible: Your opponent can choose to make you accept the same bet as in gambler at the start of the gam
Bio: in progress.
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