Crixus, Level 1 Gladiator (Exp: 0)
Strength:
Focus: Once per game, you can choose to turn a failed roll into a success for bondage or hypno.
Critical: Each effect can be used twice in the game.
Weakness:
Weak Will: If you are in hypnosis for 3 turns, your opponent may give you one rule for the remainder of the game. This can include IRL.
Critical: The effect triggers after only one failure to escape.
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