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Hi there im ready to kick some ass! Guys or girls, i will take you both on!
Rule from loosing: none anymore
ABOUT RULES: (Always free to add more, roll tests are usually 1-4 fail 5-6 success)
PINS/HOLDS/Penetration:
1) If either of us uses a move that would "pin" the other person that'd realistically be difficult for them to escape, the aggressor can roll a die. The victim must roll higher than that number to "escape" that position - otherwise the victim will skip the turn.
2) Whenever someone uses a penetration move where both people's genitals are stimulated (includes cum tests and 69 actions), then both players roll a dice.
The one with the lower number must skip their next turn.
Same number means nothing happens.
HYPNO/BONDAGE (can stack, hypno first):
1)you must pass a roll dice test or skip (for hypno only: your opponent can chose the move for you, make you skip or if irl game a irl order. We can set up this too: after x turns in hypno you get a rule untill the end of the game), we can set up a number of times you should do the tests until break free
WEAKENESS:
1)we can put an equal number of weakeness (or just our weakeness) on the line (can be some kind of moves or a specific body part): Must pass a roll dice test or skip one action
SPECIAL MOVES (SIGNATURE/FINISHER):
1)FINISHER: We can set up a finisher (cum test) for both of us, when this move is used, the other player must roll a dice. If they fail, they must fail the cum test. Otherwise they can go for the test.
2)SIGNATURE: We can set up a signature move (not cum test) for both of us, when this move is used, the other player must roll a dice. If they fail, they must redraw an action and skip their turn.
MY STANDARD MOVES (can be changed for a better quality game and to match kinks)
My finisher TWR: Headscissor Milking
My signature TWR: Reverse headscissors handjob
My finisher Classic: Messy blowjob
My signature Classic: Bent over blowjob
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