Psyche the witch (level 6) (Level 9) mail warning

Seeking Kassane's RPG matches (in matchmatking only for kassane games)

Bi / Dom

This character is an alt for Kassane's rpg game, BEB or some rp scenarios.
Willing to make bets on profile modification, rules and even kinks modification.

My story, so far
Psyche never wanted to feel like a helpless child, so she approached powerful women and learned as much as she could from them, but that did not calm her concerns; rather, it increased them. The more she learned, the more she yearned, and she secretly studied the dark arts of witchcraft.
In her thirst for power, she crossed all boundaries and made unholy pacts with the demonic forces of the underworld, committing unspeakable acts.
She succeeded, defeating her enemies and becoming queen of many subjects. Psyche's power grew so great that she began to call herself a goddess. But pride comes before a fall, and after a bitter defeat, her power was decimated. Now she is back in the middle of the road, hungrier for power and domination than ever before.

Character sheet for Kassane's RPG game:
Psyche, Level 6 witch (Exp 1)

Strengths:
Hypnotist: If you keep opponent in hypnosis for 3 turns, you may give them one rule for the remainder of the game. This can include IRL.

Overwhelm with Orgasms: If your opponent fails an orgasm test, you may control their actions for 1d4 turns. You can give them irl instructions during this time.
Critical: This becomes 2d4 turns.

Orator: On oral action, if opponent rolls 1 or 2, they skip and edge.
Critical: This triggers on a 1-3 on the dice.

Pheromones: On an action with body parts that would smell, if your opponent rolls a 1, then they are hypnotized.
Critical: Roll becomes 1-3.

Focus: Once per game, you can choose to turn a failed roll into a success for bondage or hypno.
Critical: Each effect can be used twice in the game.

Rigger: If you bind your opponent, you can choose their first action after they escape from bondage, you cannot have them skip. You may also bind them with one thing IRL or have them edge.
Critical: After being freed, opponent controls for 3 turns, and they may bind with 3 items.

Gambler: You can wager an experience point at the start of a match, your opponent can deny you the match if they want because of this, the winner will get 1 more exp from this match. the loser loses 1 more.
Critical: They can wait to make the bet real as long as they want, even if its the last turn, but not after they have won.

Unyielding: Your opponent's weaknesses requires +/-1 on dice rolls to pass, and the number of your opponent's turns you control increases +1.
Critical: All the opponent's strengths are upgraded to criticals.

Signature strength:
Alluring Feet: If you play a foot action on your opponent, they roll a d6, on a 1 they fail and must skip. If IRL they must also edge. In addition, if they fail, add one to the failure number, up to a maximum of 5. If they roll a 6, the number goes down one.
Critical: The failure number can never go down.

Weaknesses:
Weak Will: If you are in hypnosis for 3 turns, your opponent may give you one rule for the remainder of the game. This can include IRL.
Critical: The effect triggers after only one failure to escape.

Tickle Toy: If your opponent plays a tickling action on you, roll a d6. If you roll a 4 or lower, you fail and must skip your turn. If you're in bondage, rolling anything less than a 6 is a failure.
Critical: Once your opponent plays a tickling action on you, you must continue skipping turns and rolling until you get a successful roll (6 if you're in bondage, 5 or 6 if not), and if playing with IRL rules you must edge each time you fail. Alternatively, you can allow your opponent to give you a new rule for the remainder of the game to escape this effect (however, the effect will trigger again if another tickling action is used).

Masochist: On pain action, if you roll 1 or 2, skip. If IRL, instead of rolling the opponent gives instructions, and if you refuse, skip.
Critical: Roll becomes a 1-3 or if IRL you may punish them in order to extract additional concessions aside from a skip.

Signatura weakness

Cocky witch runs out of luck: If I have made you cum once, on any cum test that involves an anal strapon, I flip a coin, on tails I cum and my mind breaks, instantly defeating (given by jenny)

Rules

Due to the desired style of play playing with hypnosis rules is mandatory. And both players will have to have the kink active at least in receiving. I understand that might not be to your taste, that's ok there are many other players.

notable defeats
I was overconfident of defeating this insufferable sanctimonious, but she was undaunted at no time, ignoring my taunts and sapping my resistance bit by bit. Before I knew it she had defeated me and subjected me to the worst humiliation known in my life.

Our enemies say that we witches have no souls, yet their lies could not be further from the truth.
Recently a rival has stolen a piece of my soul, and I fear that not even vengeance can fully restore it.
She looked like a young woman without much experience and with more pride than a sense of the position she deserved.
The fight began with gentle exchanges of provocation. It didn't take long for him to demonstrate an extraordinary resistance to magic and that he certainly wasn't lying about the power of her wand.
After putting me on the spot a few times he thought he could set a sexy trap for me in the shower, but I proved that my tongue has more than one kind of power and managed to turn the tables in my favour.
Experience prevailed, but my rival's drive and energy wouldn't let up, so I drew on powers from the depths of hell to hold her back and she was the first to cum.
The fight was turning in my favour and my opponent was bending to my will, once again the great witch queen was prevailing or so it seemed.
One moment I was the supreme power and the next I felt my strength leave me and my soul split with the power of her wand, groaning unable to control myself as I cum drooling.
Despite having received a hard blow the fight was not over and had I had some time to recover I would have surely prevailed but she did not give me the chance, she threw herself for the victory risking everything for everything and the goddess of victory rewarded her audacity.
She really broke me and exposed me for my humiliation.
There are no words to describe the rage that possesses me at the memory of it, and yet why does my cunt grow moist at the remembrance of my defeat?

wc Is bi
autorenew Is a dom
access_time Last time active: About 2 hours ago, Created 6 months ago
access_time Local time: 20:27
send Stats
public Public games
timelapse Lasting effects
mode_edit Marked by Evil Knight Damien
radio_button_unchecked Currently collared: Power Lad , Sera , Matthew, the Hypnotist , Yono , Evil Knight Damien , Pearl (Lvl 5) , Cuty(The slutty maid) , Amelia The Adventurer , Kieran the Grey
lock Currently in chastity: Princess Pixie , Ezra, The curse seeker
mode_edit Currently marked: Anton, Succubus Hunter , Princess Pixie , Javiér the Gambler , Evil Knight Damien , Aileen, the bimbo witch , Amelia The Adventurer
check Kinks: Female domination, Hardcore BDSM, Anal, Chastity belts/cages (Give), Pain, Pussy Torture, Pet Play, Humiliation (Give), Mocking, Bondage, Foot fetish, Armpits, Threesome/Audience participation, Exhib/Outdoor, Cum play, Hypnosis, Cock Worship, Pussy Worship, Orgasm Control, Monsters, Alcohol
shopping_cart Toys:

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