Thicc Cheerleader, Level 3 Teen Bully (Exp: 0)
Strength
Tight pussy: If you choose an action that puts your opponent's strap on, cock, or tongue in your pussy, roll a d6, on a 5 or above they skip a turn trapped in there, on a 6 they redraw then skip. If over 5 and IRL, they must also edge if you roll a 1 you must edge. (Critical: Skipping now occurs on a result of 3 or higher. On a 6, the top is considered Bondaged.) Oh... you like how tight I am for you?
Hypnotist: If you keep opponent in hypnosis for 3 turns, you may give them one rule for the remainder of the game. This can include IRL. (Critical: The effect triggers after only one failure to escape.) You aren't doing it because I'm making you. You're doing it because you want to do it.
Ruler: if the opponent rolls a 1 when resisting your strength (or 6 on tight pussy) or their own weakness you can give them a rule for the rest of the match (Critical: this applies to hypno/bondage too) If you don't do what I say... I'll tell everyone
Orator: On oral action, if opponent rolls 1 or 2, they skip and edge. (Critical: This triggers on a 1-3 on the dice.) Doesn't say anything...just makes eye contact and does the cherry stem trick
Weakness
Outnumbered: If your opponent plays an action involving more than just you and your opponent, you must roll over the number of extra people on a d8 or skip and edge. (Critical: the roll reduces to a d4) What, like I'm supposed to turn down the athletes? As if!
Gullible: Your opponent can choose to make you accept the same bet as in gambler at the start of the game. (Critical: They can wait to make the bet real as long as they want, even if its the last turn, but not after they have won.) Ohhh. It will help my grade if I study topless? Ok!
Ditzy: Once per game, your opponent may choose to turn a successful roll into a failure for bondage or hypno. (Critical: Each effect can be used twice in the game.) Waiiit, how do I untie this? Come back!
You can keep some notes on this character. You'll be the only one to be able to see this: