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Stephanie, Level 2 Real Domme (Exp: 0)
Artificer:
On any electric sex toy action, your opponent must roll 5 or 6 or you choose their next action. They must also use that toy IRL.
Critical: The affected person must continue to roll and use the toy until they roll a 5 or 6.
Overwhelm with Orgasms:
If your opponent fails an orgasm test, you may control their actions for 1d4 turns. You can give them irl instructions during this time.
Critical: This becomes 2d4 turns.
Focus:
Once per game, you can choose to turn a failed roll into a success for bondage or hypno.
Critical: Each effect can be used twice in the game.
Ditzy:
Once per game, your opponent may choose to turn a successful roll into a failure for bondage or hypno.
Critical: Each effect can be used twice in the game.
Gooner/Goonette:
When you engage in a self-pleasure action (gaining energy using hands on your genitals), you must roll a d6. On a 1-2 you can not stop, and must pick a masturbate action your next turn or skip. If IRL, edge.
new: wrist and ankle cuffs, suction cup dildo
For toys I have several different sized plugs, a basic vibrator, a wand vibrator, a couple bullet vibes, a collar with nipple clamps on a chain, a ball gag, a fleshlight, a remote controlled prostate massager (lovense edge, make me give you the link and you can control it remotely), a remote controlled vibrating cock ring, cock rings, some rope, markers for body writing, bondage tape, maybe some other things I forgot. I also have a bunch of sexy clothing, too (several bra and panty sets and stockings and some other sexy things)
Images and details of my toys and clothing
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