Kassai, Level 1 Sellsword (Exp: 0)
Strength:
Unyielding: Your opponent's weaknesses requires +/-1 on dice rolls to pass, and the number of your opponent's turns you control increases +1.
Weakness:
Gullible: Your opponent can choose to make you accept the same bet as in gambler at the start of the game.
Critical: They can wait to make the bet real as long as they want, even if its the last turn, but not after they have won.
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