Fern, level 4 Mage Apprentice (4 级) mail warning

Looking for Kassane Rpg with IRL

双性恋 / Switch

Pure Kassane Rpg Account
A powerful mage entering the world of corrupted desires~
Secretly she craves to be slowly turned into a mage that can never fight again, though she would never admit that!

Fern Lvl 4 (2 exp) First Class Mage

Strengths
2 sigs 3 normal points
Signature Strength
Hypnotic Mastery~ (Hypnotist signature strength):

Every 3 consecutive turns I keep my opponent trapped in hypno, I may give them one rule for the remainder of the game. This can include IRL~
Critical: The effect triggers after only one failure to escape, afterwards only every 3 turns~

Signature Strength
Binding Spell:
Use a binding spell to tie your opponent, this may be used once per game but rests uppon causing an orgasm for your opponent, if irl, your opponent has to edge until they escape

Signature Strength
Edge doubler: Whenever your opponent has to edge, you may double their edges by edging half the amount that they do, rounded down

Alluring tits: Ifyou play a boob action on your opponent, they roll a d6, on a 1 they fail and must skip, if irl they must also edge. In addition, if they fail, add 1 to the failure number, up to a maximum of 5. If they roll a 6, the number goes down one.
Critical: The failure number can never go down.

Gambler: You can wager an experience point at the start of a match, your opponent can deny you the match if they want because of this, the winner will get 1 more exp from this match. the loser loses 1 more

Alluring Feet: If you play a foot action on your opponent, they roll a d6, on a 1 they fail and must skip. If IRL they must also edge. In addition, if they fail, add one to the failure number, up to a maximum of 5. If they roll a 6, the number goes down one.

Artificer: On any electric sex toy action, your opponent must roll 5 or 6 or you choose their next action. They must also use that toy IRL.

Orator: On oral action, if opponent rolls 1 or 2, they skip and edge.

High Risk High Reward: The strength that comes with a weakness! When your opponent rolls a 1 on a hypno or bondage escape roll, it takes effect. You can give your opponent a task or a question. If the opponent object they need to skip, or edge 2 times if irl. if the opponent object you can give a new command the next turn. For the max of 2 turns. BUT if they roll a 6, they can do the same to you.

Overwhelm with Orgasms: If your opponent fails an orgasm test, you may control their actions for 1d4 turns. You can give them irl instructions during this time.

Rigger: If you bind your opponent, you can choose their first action after they escape from bondage, you cannot have them skip. You may also bind them with one thing IRL or have them edge.

Tight Hole: If you choose an action that puts your opponent's strap on, cock, or tongue in your hole (choose ass or vagina), roll a d6, on a 5 or above they skip a turn trapped in there, on a 6 they redraw then skip. If over 5 and IRL, they must also edge if you roll a 1 you must edge.

Edge Milker: Every time your opponent has to edge, you may roll 1d3 and add that many additional edges for them. In addition, if you roll a 3, they have to skip. If they are not doing IRL, you may still roll and have them skip whenever they would have had to edge.

Merciless Tickler: If you play a tickling action on your opponent, they must roll a d6. If they roll a 4 or lower, they fail and must skip their turn. If they're in bondage, rolling anything less than a 6 is a failure

Focus: Once per game, you can choose to turn a failed roll into a success for bondage or hypno

Sexy friends: If you play an action involving more than just you and your opponent, they must roll over the number of extra people on a d8 or skip and edge.

Weaknesses:

Signature weakness, Craving defeat: Upon being defeated with at least 3 active rules, your opponent may chose one of those rules to apply until i win 5 games, they may also chose the duration or even make it permanent if they defeated you with a special cumtest or irl orgasm
Critical: This triggers upon every defeat

Active Rules:
If Fern loses the game by IRL orgasm, she must continue to play until made to lose in game. Fern is not allowed to pick a cumtest action after IRL Orgasm. PERMANENT

Each time Ferns name is mentioned in the public chat - she edges once. PERMANENT

While in hypnosis, my opponent may give me a beat to rub to, if i fail to keep up I have to skip my escape roll for that turn 2/5

When someone calls you a "fake witch" skip and edge, once every 3 turns 1/9

Signature Weakness, needy Rule slut: when you roll a 1-2 when resisting your opponents strength or your own weakness, the opponent can give you a rule for the rest of the match
Critical: This triggers for bondage and hypno too!

Signature Weakness, Xp Farm: Whenever I am defeated via IRL orgasm, they may force me to surrender one more XP to them. If no IRL the condition may be met by verbally submitting the game...

Signature weakness, Boobslut: On an action that involve my opponent teasing my boobs, if i roll a 1-3 i have to skip and edge.

Signature Weakness, "Gamblers ruin": Every time i have to do a cumcheck, i edge 5 times and roll a d6 - on a 1 i am forced to cum.

Signature Weakness, Edge Doubler: Whenever you have to edge, your opponent may make you double your edges by doing half the amount of edges you have to do rounded down
Critical: The edges will be quadrupled instead

Signature Weakness Surprise assault: When someone is fucking you while standing behind you, roll a dice 6, on a 1-2 skip and edge

Weakness, Toy Slut: On any electric sex toy action, you must roll 5 or 6 orthey chose your next action. You must also use that toy IRL.
Critical: The affected person must continue to roll and use that toy until they roll 5 or 6.

Edge Battery: Every time you have to edge, roll an additional 1d3 edges, if you roll a 3 you must skip
Critical: This becomes 1d9 and the edge battery must skip on a 6-9

Tit addict: If your opponent plays a boob action against you, roll a d6, on a 1 you skip edge and increase the failure number by 1up to a max of 5.
Critical: The number can never go down

Ditzy: Once per game, your opponent may choose to turn a successful roll into a failure for bondage or hypno.
Critical: Each effect can be used twice in the game.

Weak Will: If you are in hypnosis for 3 turns, your opponent may give you one rule for the remainder of the game. This can include IRL.
Critical: The effect triggers after only one failure to escape.

Ropebunny: If you are bound by your opponent, they get to choose your first action after you escape, they cannot make you skip. They may also bind you with one thing IRL or have you edge..
Critical: After being freed, opponent controls for 3 turns, and they may bind with 3 items.

Gullible: Your opponent can choose to make you accept the same bet as in gambler at the start of the game.
Critical: They can wait to make the bet real as long as they want, even if its the last turn, but not after they have won.

Tickle Toy: If your opponent plays a tickling action on you, roll a d6. If you roll a 4 or lower, you fail and must skip your turn. If you're in bondage, rolling anything less than a 6 is a failure.
Critical: Once your opponent plays a tickling action on you, you must continue skipping turns and rolling until you get a successful roll (6 if you're in bondage, 5 or 6 if not), and if playing with IRL rules you must edge each time you fail. Alternatively, you can allow your opponent to give you a new rule for the remainder of the game to escape this effect (however, the effect will trigger again if another tickling action is used).

Compliant: When an opponent uses their strength against you, roll 1d6. For roll 1-3 you gain the corresponding weakness for the rest of the game. Your opponent may replace this at any time with another weakness related to another of their strengths. Only one weakness can be given this way at a time. Once a weakness has been given, it may not be given again in that game. This does trigger criticals for those weaknesses.
Critical: All the opponent's strengths are upgraded to criticals.

Masochist: On pain action, if you roll 1 or 2, skip. If IRL, instead of rolling the opponent gives instructions, and if you refuse, skip.
Critical: Roll becomes a 1-3 or if IRL you may punish them in order to extract additional concessions aside from a skip

Has an edge debt of 300/200+100 edges +50 each time she cums

wc 是双性恋
autorenew 是Switch
access_time 最后活跃时间: 1天 之前, 创建时间 大约2个月 之前
access_time 当地时间: 00:47
send Stats
public 公开游戏
radio_button_unchecked 当前被戴上项圈的: Rebecca (Level 5)
mode_edit 当前被标记的: Suzuka, Pony slut
check 性癖: 女性主导, 男性主导, 硬核BDSM, 职业摔跤, 3P/观众参与, 露出/户外, 肛交, 女性化, 贞操锁, 恋痛, 阳具折磨, 阴部折磨, 外遇, 宠物, 侮辱, 嘲笑, 捆绑 (接受), 恋足癖, 腋窝, 挠痒, 舔肛, 精液/淫水, 催眠 (接受), 阳具崇拜, 阴部崇拜, 高潮控制, Breath play, Breeding, 乳胶, 医学, 怪物
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