I trained hard in magic, specifically that of summoning and hypnosis, why bother putting in more effort if others can do it instead? Fair fights are for the noble and stupid, with lots of overlap between the two. But don't worry, I've never left anything I've encountered unsatisfied if that's what you're worried about. I have my own morals to uphold.
Creatures I command:
- Ellie the Slime Girl: A black slime girl with piercing yellow eyes. She can appear from the ground either as a group of tentacles or in her fully formed state. Either way, she's very keen to play with some new toys and can use her tendrils to hypnotise you if they're placed on either side of your head. I use this one the most.
- Swift the Wind Effigy: A wind being, usually more limited in her roles but can get rid of pesky clothes and can pick up scents across long distances, making her an excellent tracker. She can also keep those in heat nice and obedient in case they act up.
- Eliza the Golem: This one is for special individuals who give me trouble. A perfect golem toy made from the backfiring of magic from one of my opponents. She doesn't mind though, she loves being used and using others. Almost unbreakable and very good at finding what you like most. I save this for myself most of the time but I may bring it out occasionally.
- Slayer the Incubus: This is my main male summon. A strong succubus I once defeated offered him to me in exchange for sparing her capture, so naturally I captured her and took him with me anyway. He's a dom with a very high libido. He used to be the main toy for the succubus but with me as his master I don't let him participate often and I quickly learnt he gets very aggressive and a bit crazy without something to take it out on. He often switches from overwhelmed with lust and cool composure depending on his situation, so when I bring him out he can be quite unpredictable but appreciative regardless. If he sounds like your type of opponent I might be convinced to let you take him on 1-on-1, I'm sure he will relish every second of it.
I have some history, but you'd have to get into a pretty deep RP with me to get to know it.
This is a RP account for Smite. I'm only sub for Dungeon Adventuring purposes. In most other situations I lean far more towards dom.
Character Sheet for Kassane's Game:
Smite. Level 1 Manipulator (EXP: 0)
Strength
Hypnotist: If you keep opponent in hypnosis for 3 turns, you may give them one rule for the remainder of the game. This can include IRL.
Weakness
Rope Bunny: If you are bound by your opponent, they get to choose your first action after you escape, they cannot make you skip. They may also bind you with one thing IRL or have you edge.
Puedes guardar algunas notas sobre este personaje. Serás el único que podrá verlas: