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Table of contents:

Quick-Info
Ruler & Council
Special Inhabitants
Moondawn Adventurers Guild
Market
The Eclipse Arena
Temple of the Merciful Moon
History
Geography
Festivities and Religion

Quick info over the country

Population: 7,27 mil.
Leader: Tony
Capital: Delphidam
Currency: Vestras

Perched precariously on the very center of the east coast of the continent Lynedrar rests the ever enigmation nation of Vestrainia.
A strange nation in a stranger land, Vestrainia is a paradox inside, an enigma of ancient and archaic laws interwoven with the winds of modernity.
In the millennium since its founding, it only expanded its domain and dominion.

Viscount Tony ruled the nation after the civil war with a gentle hand for almost 6 years, bringing prosperity to the land.
But his gentle hand has allowed new threats to rise. The weakened Mecuria Empire is awakening, but closer to home, the rising strength of the Kumor Kingdom to the west threatens the stability of the eastern region on the continent.
But inside the nation itself, old nobles and aristocrats want to make one last attempt and threaten to topple the now-in-charge government.
The Viscount has vowed to never allow the return of the old times to begin anew, and will use all his might to fight it.

Ruler & Council

(Every council member can decree a rule that benefits the entire faction for games against other factions. You can apply by sending a dm to the Viscount. Newer players and players below LVL 10 are preferred, but others are not rejected either.)

Ruler: Viscount Tony

Some would say he's mysterious, but those who know him better know that he's thoughtful and determined, but they also know that he is sometimes perhaps a little too rash.

Special RP Rule: Ruler of the night. At the beginning of the match, a coin is thrown and if it lands on Heads, the fighting Faction member needs to be brought to orgasm a third (or fourth time for hentai mode if the player already came a third time.)

Wife: Viscountess Dessy

The lovely sorceress Dessy joined the realm, and after an intimate interaction with the viscount she became his wife, and she helps him now bringing happiness and joy to the people.

Special RP Rule: Shapeshifting mastery: The change to a body part or to the gender only last for a maximum of 3 days or 3 games, which happens faster.

Archmage: Joshua

In Vestrainia, magic comes from within. Joshua managed to bend these magical energies to his will to the fullest extent, giving him a wide range of magic to call upon. After a meeting with the Viscount, he decided to help the nation in storing and spreading magic at the forefront of magical research in order to utilize it better in difficult times.

Special RP Rule: Arcane Knowledge: Resisting Hypnosis and Magic-induced bondage actions better, requiring only 4 to escape.

High Priestess: Marigold

With the Temple standing too long unattended from a High Priestess, filling the role with a new person has become a significant matter. So I searched high and low, and it didn't take long until I found one of the most caring and loveable Kitsune you could find. I asked her if she would mind becoming the High Priestess of the Temple and to my surprise, she agreed to it. With her now taking up the work in the Temple, a peaceful and relaxing atmosphere reigns again in the city.

Special RP Rule: Moment of peace: The opponent and the player from the faction need to take for one turn after a cum test an energy recovery move

Chancellor: (currently empty) 
Steward: (currently empty)
Marshal: (currently empty)
Spymaster: Elliot

My night creatures have found the illustrious Incubus Elliot walking in the shadow and who is known for his excellent intel gathering. So it was not a choice to let him disappear again. And so I sent to him an invitation to come to my castle for a talk about his abilities. He was quite intrigued by how I found out about him and after some promises and a "little dance" he agreed to join the kingdom as a spymaster.

Special RP Rule: The Demon of Lust's Gambit - Your opponent must pass and let you take two consecutive turns; however, you must then allow your opponent to take two consecutive turns. Usable once per game.

Special Inhabitants

Alice: Is the newest addition to the castle staff, she was looking for a master and mistress. So the viscount gave her an interview to see if she was a good fit to be a maid for the castle, and it turned out that she is perfect for the role.

Phoebe:With my beautiful wife joining me, that meant also that her cute Doggy Phoebe joined at the same time. She sleeps now in our chambers, watching her Mistress.

Leliah is my cute pet, she is with me almost as long as I'm on here. And I can say she is one of the sweetest and cutest fluff balls that there is. And I hope that does not change anytime soon.

Haruka:
With the start of the new year also begins a new season in the Eclipse Arena. So I started looking for new candidates to do that, I send out my night creatures and ordered them to look for promising candidates for the arena. I didn't had to wait long as the first brought me word of Haruka a former Champion in the EF city. So I sent out a message to her asking if she wants to come to the kingdom and become a Champion in the Arena. She accepted and came to us for an interview on the details.

Moondawn Adventurers Guild (for dungeon mode)

From the outside, it looks intimate, warm, and pleasant. Stacked stones and marble stones make up most of the building's outer structure.
It's hard to see through the high windows, but the hustling and bustling from within can be felt outside.

As you enter the Guild through the huge, hard wooden door, you're welcomed by excitement and amazing.
The Receptionist is working up a sweat but still manages to welcome you with a wink.

It's as enchanting inside as it is on the outside. Hard wooden beams support the upper floor and the chandeliers attached to them.

The guild itself is packed. Several long tables are occupied by several smaller groups of people. The other, smaller tables are also occupied by people who are playing games and, judging by their laughter, are either telling jokes or great, perhaps embarrassing tales.

Guild leader: Okura Rui

Questboard:

Botanical Pollination/Transplant: take "seed" and transport it safely to a specified area (Tentacles)

Close Portal: Prevent a demonic portal from opening (Demons: Succubus/Incubus)

Investigate: A cave opened by miners

Rescue: A merchant from a nearby monster nest

Deliver: The viscountess is seeking an escort for a special gift intended for the monarch of a neighboring kingdom (Bandits and bondage)

Investigate: The trees in the old forest are dying and no one knows why. some say it is a tree disease. Others think something sinister is at work. (Demons and corruption)

Special Quest

Rescue: A princess who is imprisoned deep in the bowels of a dungeon.
(Please make sure she is alright with the Items you bring!)

Market

Has everything the adventurer's heart desires. Items can be bought with Vestras that are earned through quests or found in a dungeon.
Vestras= (price) V

The Silent Explorer

A large convenience store is situated in one corner of the shopping precinct, and from the near-constant stream of shoppers that you witness entering and leaving via its double doors, you can safely assume that this is the busiest shop in the market.​ The sign above the store's entrance declares it to be called 'The Silent Explorer'.​
Deciding to enter this convenience store and see what sort of goods are on sale, you pass through the double doors and enter the brightly-lit interior.​
Stopping to take in your surroundings, you glance around at the rows of shelving which together form about a dozen aisles, before looking over at the long counter positioned near where you're standing.​ A few cashiers are busily serving a never-ending queue of customers.

(Up to three potions can be held.)

Flask of Shielding: Evade one trap in one game. 25 V

Elixir of Pheromones: Your opponent cannot take a rest action for 3 turns. 60 V

Brew of Control: Gain control for two turns over your opponent. 80 V

Potion of Hidden Talents: You gain mastery of one action for one game which makes your opponent skip to a maximum of 2 turns. 100 V

Elixir of Purification: Negate corruption gain one time. 70 V

Elixir of Seduction: When you make a tease action your opponent needs to skip or take a rest action. 50 V

Flask of Good Fortune: You can rethrow a dice result. 30 V

Phial of Vampire Blood: Regain 75 Life points with a chance to become a vampire yourself (only works in rp mode) 60 V

Philter of Luck: Your luck is increased your dice throw gaines +1/-1 which benefits you in that time. 35 V

Phial of Ecstasy: converts 25 pleasure to 30 desire (only works in rp mode) 40 V

Elixir of Healing: Standard Healing potion 25 HP gain (only works in rp mode) 30 V

Potion of Rejuvenation: Full Heal 75 V

Tonic of Desire Drain: Drains 50 points of desires (only works in rp mode) 50 V

The Dark Incubus

You find yourself standing in front of a rather peculiar shop.​ Although there's a sign declaring 'The Dark Incubus' to be open, the interior is very dimly-lit, and you notice that most of the Market's shoppers are giving this particular store a wide berth.
Wanting to take a closer look, you walk up to the entrance, and, looking through the glass into the shop's gloomy interior, you see signs of movement behind the counter.​

Pushing open the door to the Dark Incubus, your arrival is announced by the familiar sound of a little bell ringing above you.​ There's only one other person inside; a greater Incubus, who's standing behind the shop's counter.​
As the door swings shut behind you, the Incubus's eyes lock onto yours, and his mouth turns up into an unsettling predatory grin.​
Even though he's only a few meters away, and you're the only person in the shop, he doesn't utter a single word of greeting, and you find that the shop's already-gloomy atmosphere has quickly become extremely oppressive.​
You glance around, seeing that there are only odd trinkets and pieces of 'enchanted' junk littering the messy shelves.​
You start to back off towards the door, but as you do, the Incubus finally speaks, "If you aren't here to waste my time, I keep the good stuff under the counter here.​ I'm Morvay by the way, welcome to my shop…"

You look across to the Incubus to see that he's beckoning you over to him.​ The toothy grin on his face is extremely worrying, but surely he isn't going to attack a customer…

(These items are only available once so whoever comes first gets them. However, they can be used as a betting chip.)

Bracelet of Demons: Bind and hypnosis actions from you are stronger and require a better result +1. ** 280 V**

Trinket of Dominance: You dominate a monster. Throw a dice on how long it last, so long it deflects other monsters from you. 220 V

Bow of Wealth: increases the treasure gained from the dungeon. 200 V

Shield of Magic: Evade up to 3 traps in one game. 145 V

The Mysterious Moon Pin: The effects are unknown. 400 V

The Pink Twin Ring: You make a gender-swapped copy from yourself which can deflect two monsters, it will vanish after 6 turns. 250 V

The Onyx Clover Bracelet: You can let the dice throw be rethrown up to 3 times in one game. 150 V

Necklace of Conjuration: You summon a wisp to distract a monster so that you can continue. 120 V

Bracers of Regeneration: You regain one life for you to continue. 100 V

Tiara of Potions: You can take 3 more potions with you. 300 V

The Eclipse Arena

(For Bad-End mode when it becomes free for the public)

The Eclipse Arena is an oval amphitheater in the northwest of the city of Delphidam.
 It is built from travertine limestone, tuff (volcanic rock), and brick-faced concrete. It could hold an estimated 50,000 to 80,000 spectators. The arena also features trap doors and portals, which are often used to make the games more interesting, bringing fighters and monsters up from the depths below.

The games are being held strictly to entertain the masses. Before the main event, there is often an exhibition duel between two champions of the arena. The day’s champion wins a position of honor in the army and a purse of silver.

Arena champions:

Phoebe: Even though Phoebe is a Royal Pet, managed to become an Arena champion thanks to her fast and agility movements, often only appearing as a blur while she tires her opponent out before finally defeating them with some swift and targeted rubs and licks. She now wears a ring with a black band and a crimson spiral going around it, a Moonstone on top of it with a marquise cut the size of a peanut on her finger, showing everyone that she is one of the Eclipse Arena champions.

Haruka:After a little show of her powers and technique to the Viscount in a little friendly fight, he was impressed and can now say that the public will love her and will come in droves to look at her matches in the Arena. She now wears a ring with a black band and a crimson spiral going around it, a Moonstone on top of it with a marquise cut the size of a peanut on her finger, showing everyone that she is one of the Eclipse Arena champions.

🌙Temple of the Merciful Moon🌕

Among the thousands of shrines and temples in Vestrainia, one of the most significant is the Temple of the Merciful Moon in the Capital City Delphidam.
The ancient temple was built to worship Shelthar, God of Night, and was said to have been built 2100 years ago, although its exact time of founding is unknown
Within the complex there are two main Temples the Inner Temple and Outer Temple, however, it is the Inner Temple that is said to be Vestrainia's most sacred.

The Temple is just behind the castle to the west. It is a wooden building with black and gray stones, which are polished in many areas using a special technique to reflect moonlight especially well.
The first thing Visitors are first struck by is the sprawling gardens immaculately kept in all seasons in the Outer Temple.
Exotic flowers, ancient trees, and rare herbs are cultivated for delight and peace, and health, as well as heirloom orchards and greenhouses for food. Bees buzz lazily, making the honey for the Temple's renowned mead.
And now that the Temple has a new owner once again a cheery, playful atmosphere presides over all the activities of the novitiates and the patients in the infirmary.

The entire city has had a hand in building and maintaining the Inner Temple in some way, and it is the glory of the city and the region. From miles around, settlements bring their orphans and castoffs here, where they are welcomed and valued, and schooled.
And the injured and traumatized who find their way to the temple's steps get from the clergy healing and therapy.
Inside the Inner Temple is a chamber pool where the high priestess is bathing in the glow of a full moon to receive visions of what suffering they will be tasked to alleviate in the coming months.

History

The kingdom's last king had so little power over the nation that after his death, a civil war broke out between the three great noble houses. Each is trying to gain sole power over the kingdom and shape it to their will. A neighboring nation, sensing its chance to annex the mineral-rich mountains to the west, begins an invasion around the region. As the civil war and invasion draw ever closer to the Viscount's lands, particularly the villa and surrounding villages to the west and his castle on Brossor Mountain to the north, he sees no other way of keeping himself and his subjects out of this affair any longer. With swift movements that many would find unbelievable, he took control of the capital in one night, and with the siege of the headquarters of the noble houses, the civil war came to an end. Placating the invading nation with a 25% loss on the mountain range he managed to stop the invasion for the time being. So it's no wonder people are uneasy about the country's questionable security with the remnants of the civil war.

In the midst of all the chaos that followed, the Viscount became the ruler of the entire nation, and was granted the title "King." But he likes it when people still call him Viscount because he is really fond of that name. He has a dream of building a prosperous nation where everyone can live without worry. He's also quite skilled at commanding troops, especially when it comes to defensive warfare. Due to his actions, the formerly hostile nobles have begun to approach him with offers of friendship and cooperation. The people living in the kingdom are also starting to look up to him. His rule is not without its faults, but even so, there are those who believe that the current state of affairs are good enough for now. He now rules as one who has saved the people from the crisis they were facing. The Viscount decided not to allow any nobles to rule over the land, but instead chose to have the nobility serve him directly. No matter how much power you might hold as a member of the aristocracy, if your actions could harm the safety of the people, you'll be punished swiftly and without mercy.

Geography

North:
As someone would leave the capital city to the north they would immediately notice the big fields of crops stretching to the horizon. Which supplies the city almost alone with everything it needs. Only after a long walk to the big mountain to the north do the fields become more sporadic between some patches of forests that are left to grow in peace. All around here goats and deer slept and grazed in the hushed pastures, and touring around most fields ran a weathered, cobblestone road. The road made its way to the foot of the mountain before splitting up only by an enormous lake at the bottom of the mountain where one leads all the way to the castle Nightwell which is built almost on the very top of the Brossor Mountain and leads into a huge courtyard of it.

South:
When a person would travel south, the lush green fields would soon turn into a wet marshland. By then they would know that they reached the border region of the Moaning Marsh. The Moaning Marsh was largely marshland covered with a forest of middling density, making it appear more like a flooded forest than an actual swamp. One could rarely see far from the forest. The terrain was dominated by undergrowth and bogs with precious little clear, dry land to be found anywhere within its borders. The ground underfoot was soft and spongy, largely comprising thick peat. What paths there were to be found winding through the swamp were little more than muddy trails. The marshland itself was comparatively shallow but very great in extent.
The wilderness was completely polluted by its various denizens and a long history of dark magic. While a natural marshland would filter sediments and toxic substances from a river, this barely occurred in the Moaning Marsh.
The many deadly natural hazards of the swamp included noxious clouds of gases, dense fogs that were utterly impenetrable, patches of quicksand and bogs that would suck the unwary down to their doom, and the cold rain that fell thereabouts.

East:
The first thing people come across when they leave the capital city and continue eastward is the Jade lake. A big beautiful lake which is fed from the river Didamnos and releases its water into the ocean of Pelsor. The next thing they would encounter is either one of the many sandy beaches or cliffs, depending on which road they followed after the lake.*
It is also here in the eastern region that the four main rivers of the kingdom release their water. The rest of the countryside is rather peaceful with its sprinkled port towns and villages. Only now and then a small group of bandits or monsters disturb the peace a little.

West:
As a person would leave the capital city of Delphidam to get to the western parts of the kingdom they would have to follow a dusty, gravel road curving and zigzagging around gentle hills and slopes of the countryside. While all around an occasional herd of cows and horses gently grazed and ran in the peaceful pastures. But as soon someone would come close to the town of Myrefall they would see a thick forest on the horizon that hugs the mountain chain of the Crosstara Mountains nicely

Festivities and Religion

With his takeover over the nation, he also created some new holidays:

Proclamation Day:
It is a holiday celebrated on the fall equinox. It is associated with a takeover, diligence, and lust. Celebrations last from sunrise to sunset.
Traditions include public and private contests of skill, acts of daring, prayers, and nudity.

Day of The New Moon:
It is a holiday celebrated on the first full moon of spring. It is associated with a natural disaster and a reunion. Celebrations from dawn till the next dawn.
Traditions include public and private truces, awarding of honors, and affirmations of relationships.

Full Moon Day:
It is a holiday celebrated on the second full moon of summer. It is associated with rebirth, withering, and opportunity. Celebrations last from dusk till the next dusk.
Traditions include private acts of daring and declarations of intent.

Strecatism is a modern religion with one god and a hierarchy of minor gods. Their main teachings revolve around trust and reaching the afterlife, and these teachings are often passed on through religious community events and weekly temple visits. Strecatism's teachings come from translated scrolls supposedly written by god as a gift to mankind. The majority of their religious symbols are represented in the form of shrines, clothing, and buildings.

Oh you have read so far well then you could join us on our little WIP Discord server if you want. Discord invite

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